[Mesa-dev] [PATCH 0/2] Eliminate unused built-in variables
Ian Romanick
idr at freedesktop.org
Wed May 28 18:35:46 PDT 2014
This series goes on top of my previous series, but I wish I had done it
first. I was getting ready to move on to ir_rvalue, when I looked at
the set of variables in the shaders in the dota2 trace. When I
saw all the built-ins, I recalled a suggestion that Eric had made about
dead-code eliminating the unused variables.
64% space reduction for ir_variable on 32-bit in the test case.
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