[Mesa-dev] [RFC PATCH 07/16] i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
jordan.l.justen at intel.com
Thu May 29 13:53:46 PDT 2014
(08ef1dd for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/gen6_blorp.cpp | 3 +++
src/mesa/drivers/dri/i965/gen6_depth_state.c | 3 +++
2 files changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index d434134..3f6b929 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -795,6 +795,7 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
uint32_t surftype;
unsigned int depth = MAX2(params->depth.mt->logical_depth0, 1);
GLenum gl_target = params->depth.mt->target;
+ unsigned int lod;
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
@@ -818,6 +819,8 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
NULL,
&tile_mask_x, &tile_mask_y);
+ lod = params->depth.level - params->depth.mt->first_level;
+
/* 3DSTATE_DEPTH_BUFFER */
{
uint32_t tile_x = draw_x & tile_mask_x;
diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c
index d10eb14..0fd8882 100644
--- a/src/mesa/drivers/dri/i965/gen6_depth_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c
@@ -137,6 +137,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
uint32_t surftype;
unsigned int depth = 1;
GLenum gl_target = GL_TEXTURE_2D;
+ unsigned int lod;
const struct intel_renderbuffer *irb = NULL;
const struct gl_renderbuffer *rb = NULL;
@@ -187,6 +188,8 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
break;
}
+ lod = irb ? irb->mt_level - irb->mt->first_level : 0;
+
unsigned int len;
if (brw->gen >= 6)
len = 7;
--
2.0.0.rc4
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