[Mesa-dev] [PATCH] llvmpipe: fix crash when not all attachments are populated in a fb
sroland at vmware.com
sroland at vmware.com
Thu May 29 15:38:04 PDT 2014
From: Roland Scheidegger <sroland at vmware.com>
Framebuffers can have NULL attachments since a while. llvmpipe handled
that properly for lp_rast_shade_quads_mask but it seems the change didn't
make it to lp_rast_shade_tile.
This fixes piglit fbo-drawbuffers-none test (though I need to increase
the FB_SIZE from 32 to 256 so the tris cover some tiles fully).
https://bugs.freedesktop.org/show_bug.cgi?id=79421
Cc: "10.1 10.2" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/llvmpipe/lp_rast.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index d50ee48..f7c5b03 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -312,9 +312,15 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
/* color buffer */
for (i = 0; i < scene->fb.nr_cbufs; i++){
- stride[i] = scene->cbufs[i].stride;
- color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, tile_x + x,
- tile_y + y, inputs->layer);
+ if (scene->fb.cbufs[i]) {
+ stride[i] = scene->cbufs[i].stride;
+ color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, tile_x + x,
+ tile_y + y, inputs->layer);
+ }
+ else {
+ stride[i] = 0;
+ color[i] = NULL;
+ }
}
/* depth buffer */
--
1.9.1
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