[Mesa-dev] [PATCH] i965/blorp: Fix hiz ops on MSAA surfaces
Chris Forbes
chrisf at ijw.co.nz
Tue Nov 4 08:40:35 PST 2014
Two things were broken here:
- The depth/stencil surface dimensions were broken for MSAA.
- Sample count was programmed incorrectly.
Result was the depth resolve didn't work correctly on MSAA surfaces, and
so sampling the surface later produced garbage.
Fixes the new piglit test arb_texture_multisample-sample-depth, and
various artifacts in 'tesseract' with msaa=4 glineardepth=0.
Not observed any piglit regressions on Haswell.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/drivers/dri/i965/brw_blorp.h | 4 ++++
src/mesa/drivers/dri/i965/gen7_blorp.cpp | 24 +++++++++++++++++-------
2 files changed, 21 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index ff68000..c4ff0f7 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -236,6 +236,10 @@ public:
bool use_wm_prog;
brw_blorp_wm_push_constants wm_push_consts;
bool color_write_disable[4];
+
+ unsigned num_samples() const {
+ return dst.mt ? dst.num_samples : depth.mt->num_samples;
+ }
};
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index 206a6ff..cc57ffe 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -415,7 +415,7 @@ gen7_blorp_emit_sf_config(struct brw_context *brw,
OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
OUT_BATCH(params->depth_format <<
GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
- OUT_BATCH(params->dst.num_samples > 1 ? GEN6_SF_MSRAST_ON_PATTERN : 0);
+ OUT_BATCH(params->num_samples() > 1 ? GEN6_SF_MSRAST_ON_PATTERN : 0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -470,7 +470,7 @@ gen7_blorp_emit_wm_config(struct brw_context *brw,
dw1 |= GEN7_WM_DISPATCH_ENABLE; /* We are rendering */
}
- if (params->dst.num_samples > 1) {
+ if (params->num_samples() > 1) {
dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
if (prog_data && prog_data->persample_msaa_dispatch)
dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
@@ -661,8 +661,17 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
* larger to allow the fast depth clear to fit the hardware
* alignment requirements. (8x4)
*/
- surfwidth = params->depth.width;
- surfheight = params->depth.height;
+
+ if (params->num_samples() > 1) {
+ /* If this is an MSAA + HIZ op, we need to program the
+ * aligned logical size of the depth surface.
+ */
+ surfwidth = ALIGN(params->depth.mt->logical_width0, 8);
+ surfheight = ALIGN(params->depth.mt->logical_height0, 4);
+ } else {
+ surfwidth = params->depth.width;
+ surfheight = params->depth.height;
+ }
} else {
surfwidth = params->depth.mt->logical_width0;
surfheight = params->depth.mt->logical_height0;
@@ -805,10 +814,11 @@ gen7_blorp_exec(struct brw_context *brw,
uint32_t sampler_offset = 0;
uint32_t prog_offset = params->get_wm_prog(brw, &prog_data);
- gen6_emit_3dstate_multisample(brw, params->dst.num_samples);
+ unsigned num_samples = params->num_samples();
+ gen6_emit_3dstate_multisample(brw, num_samples);
gen6_emit_3dstate_sample_mask(brw,
- params->dst.num_samples > 1 ?
- (1 << params->dst.num_samples) - 1 : 1);
+ num_samples > 1 ?
+ (1 << num_samples) - 1 : 1);
gen6_blorp_emit_state_base_address(brw, params);
gen6_blorp_emit_vertices(brw, params);
gen7_blorp_emit_urb_config(brw, params);
--
2.1.2
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