[Mesa-dev] [PATCH V5] mesa: add SSE optimisation for glDrawElements

Matt Turner mattst88 at gmail.com
Thu Nov 6 11:55:59 PST 2014

On Wed, Nov 5, 2014 at 12:54 PM, Matt Turner <mattst88 at gmail.com> wrote:
> On Wed, Nov 5, 2014 at 12:50 PM, Timothy Arceri <t_arceri at yahoo.com.au> wrote:
>> There have been quite a few eyes over this now but nobody has given it a
>> reviewed by yet.
>> Would be nice to get it in before the code freeze. Any takers?
> Yes, I'll make sure that happens.

I made a couple of trivial changes to the commit message and added
some spaces between __m128i and * in casts and pushed it with review.


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