[Mesa-dev] [PATCH 0/9] i915: Gen2 texturing fixes and a few random patches
Ville Syrjälä
ville.syrjala at linux.intel.com
Thu Nov 13 09:23:17 PST 2014
On Wed, Aug 06, 2014 at 09:56:30PM +0300, ville.syrjala at linux.intel.com wrote:
> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> I had a few rainy days during my summer vacation so I decided to fix a
> chromnium-bsu texturing problem that was nagging me for a while now. I
> ended up fixing a few other things too that I spotted mostly from reading
> the code.
>
> The aniso vs. mip filter thing probably comes down to personal preference,
> but at least to me aniso+mip nearest looks better than trilinear. At least
> when playing the old classic glaxium :)
>
> I have no idea if the scissor patch makes any difference anywhere. I just
> caught the note in the spec and noticed we're doing it in the opposite order.
>
> The rest should be pretty clear.
>
> Ville Syrjälä (9):
> i915: Fix GL_DOT3_RGBA a bit
> i915: Use L8A8 instead of I8 to simulate A8 on gen2
> i915: Override mip filter to nearest with aniso
> i915: Accept GL_DEPTH_STENCIL GL_DEPTH_COMPONENT formats for
> renderbuffers
> i915: Kill intel_context::hw_stencil
> i915: Protect macro argument for TEXTURE_SET()
> i915: Don't call _mesa_meta_glsl_Clear() on gen2
> i915: Emit 3DSTATE_SCISSOR_RECTANGLE_0 before 3DSTATE_SCISSOR_ENABLE
I finally got around to pushing the reviewed patches from this series.
Thanks for the reviews.
> i915: Only use TEXCOORDTYPE_VECTOR with cube maps on gen2
This one is still lacking a review though, and it's actually for the
original bug I set out to fix. So I'd appreaciate if someone can take
a look at the patch.
There's also this gen3 specific patch I did that would like to get
reviewed: http://patchwork.freedesktop.org/patch/31661/
I also have to confess to having a decent pile of more vertex related
i915 patches sitting in a branch, one which actually makes glxgears
render correctly on gen2 ;) I'd like to post those too but I wanted
to get the old stuff out of the way first...
--
Ville Syrjälä
rntel OTC
More information about the mesa-dev
mailing list