[Mesa-dev] [PATCH 1/4] r600g/compute: Don't leak cbufs in compute state
Aaron Watry
awatry at gmail.com
Thu Nov 13 15:43:09 PST 2014
Walk the array of cbufs backwards and free all of them.
v3: Rebase on top of changes since Aug 2014
Signed-off-by: Aaron Watry <awatry at gmail.com>
---
src/gallium/drivers/r600/evergreen_compute.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 90fdd79..4334743 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -252,6 +252,15 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
if (!shader)
return;
+ if (shader->ctx){
+ struct pipe_framebuffer_state *fb_state = &shader->ctx->framebuffer.state;
+ for (int i = fb_state->nr_cbufs - 1; fb_state->nr_cbufs > 0 ; i--){
+ shader->ctx->b.b.surface_destroy(ctx, fb_state->cbufs[i]);
+ fb_state->cbufs[i] = NULL;
+ fb_state->nr_cbufs--;
+ }
+ }
+
FREE(shader);
}
--
2.1.0
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