[Mesa-dev] [PATCH v2 00/16] Scalar VS for BDW+

Kenneth Graunke kenneth at whitecape.org
Fri Nov 14 15:11:41 PST 2014

On Thursday, November 13, 2014 04:28:06 PM Kristian Høgsberg wrote:
> Hi,
> Here's v2 of the patch series.  It incorportes Matts review comments and
> adds a new patch to refactor the way we call fs_generator.  The idea is
> to get rid of the MESA_SHADER_FS assertion in generate_assembly)() in a
> nicer way.  Now we call generate_code() two times with different dispatch
> with instead, which returns the offset in the assembly where we put the
> generated code.
> Kristian

This code isn't based on the latest master, and also does not compile.
While that's easily fixable, I don't feel confident enough in this code to 
push it on the day of the branch.  I'm really sorry for not reviewing it 
earlier - that's my bad.

I would like to land it soon after the branch point, though.

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