[Mesa-dev] [PATCH v2 00/16] Scalar VS for BDW+
Kenneth Graunke
kenneth at whitecape.org
Fri Nov 14 15:11:41 PST 2014
On Thursday, November 13, 2014 04:28:06 PM Kristian Høgsberg wrote:
> Hi,
>
> Here's v2 of the patch series. It incorportes Matts review comments and
> adds a new patch to refactor the way we call fs_generator. The idea is
> to get rid of the MESA_SHADER_FS assertion in generate_assembly)() in a
> nicer way. Now we call generate_code() two times with different dispatch
> with instead, which returns the offset in the assembly where we put the
> generated code.
>
> Kristian
This code isn't based on the latest master, and also does not compile.
While that's easily fixable, I don't feel confident enough in this code to
push it on the day of the branch. I'm really sorry for not reviewing it
earlier - that's my bad.
I would like to land it soon after the branch point, though.
--Ken
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