[Mesa-dev] [PATCH 1/4] i965: Move brw->precompile checks out a level.
Kristian Høgsberg
krh at bitplanet.net
Mon Nov 24 07:36:18 PST 2014
On Mon, Nov 24, 2014 at 12:28 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> brw_shader_precompile should just do a precompile; it makes more sense
> for the caller to decide whether we should do one. Simpler.
That makes a lot more sense,
Reviewed-by: Kristian Høgsberg <krh at bitplanet.net>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_shader.cpp | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
> index 10f8db7..78db484 100644
> --- a/src/mesa/drivers/dri/i965/brw_shader.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
> @@ -59,13 +59,13 @@ brw_shader_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
> {
> struct brw_context *brw = brw_context(ctx);
>
> - if (brw->precompile && !brw_fs_precompile(ctx, prog))
> + if (!brw_fs_precompile(ctx, prog))
> return false;
>
> - if (brw->precompile && !brw_gs_precompile(ctx, prog))
> + if (!brw_gs_precompile(ctx, prog))
> return false;
>
> - if (brw->precompile && !brw_vs_precompile(ctx, prog))
> + if (!brw_vs_precompile(ctx, prog))
> return false;
>
> return true;
> @@ -255,7 +255,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
> }
> }
>
> - if (!brw_shader_precompile(ctx, shProg))
> + if (brw->precompile && !brw_shader_precompile(ctx, shProg))
> return false;
>
> return true;
> --
> 2.1.3
>
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