[Mesa-dev] [PATCH v3 17/19] st/nine: Queries: allow app to call GetData without Issuing first
David Heidelberg
david at ixit.cz
Mon Nov 24 15:38:17 PST 2014
From: Axel Davy <axel.davy at ens.fr>
Nine was allowing that behaviour, but was not filling the result.
Cc: "10.4" <mesa-stable at lists.freedesktop.org>
Tested-by: David Heidelberg <david at ixit.cz>
Signed-off-by: Axel Davy <axel.davy at ens.fr>
---
src/gallium/state_trackers/nine/query9.c | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/gallium/state_trackers/nine/query9.c b/src/gallium/state_trackers/nine/query9.c
index e174586..04ad3db 100644
--- a/src/gallium/state_trackers/nine/query9.c
+++ b/src/gallium/state_trackers/nine/query9.c
@@ -197,7 +197,7 @@ NineQuery9_GetData( struct NineQuery9 *This,
DWORD dwGetDataFlags )
{
struct pipe_context *pipe = This->base.device->pipe;
- boolean ok, flush_if_needed;
+ boolean ok, flush_if_needed, wait_query_result = FALSE;
unsigned i;
union pipe_query_result presult;
union nine_query_result nresult;
@@ -213,8 +213,14 @@ NineQuery9_GetData( struct NineQuery9 *This,
user_assert(dwGetDataFlags == 0 ||
dwGetDataFlags == D3DGETDATA_FLUSH, D3DERR_INVALIDCALL);
- if (This->state == NINE_QUERY_STATE_FRESH)
- return S_OK;
+ if (This->state == NINE_QUERY_STATE_FRESH) {
+ /* App forgot calling Issue. call it for it.
+ * However Wine states that return value should
+ * be S_OK, so wait for the result to return S_OK. */
+ NineQuery9_Issue(This, D3DISSUE_END);
+ dwGetDataFlags = D3DGETDATA_FLUSH; /* flush if needed */
+ wait_query_result = TRUE;
+ }
flush_if_needed = dwGetDataFlags &&
This->state != NINE_QUERY_STATE_FLUSHED;
@@ -222,7 +228,7 @@ NineQuery9_GetData( struct NineQuery9 *This,
ok = pipe->get_query_result(pipe, This->pq, FALSE, &presult);
if (!ok && flush_if_needed) {
pipe->flush(pipe, NULL, 0);
- ok = pipe->get_query_result(pipe, This->pq, FALSE, &presult);
+ ok = pipe->get_query_result(pipe, This->pq, wait_query_result, &presult);
This->state = NINE_QUERY_STATE_FLUSHED;
}
--
2.1.3
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