[Mesa-dev] [PATCH 2/3] glcpp: Disallow undefining GL_* builtin macros.
Chris Forbes
chrisf at ijw.co.nz
Sat Nov 29 12:54:59 PST 2014
Fixes the piglit test: spec/glsl-es-3.00/compiler/undef-GL_ES.vert
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/glsl/glcpp/glcpp-parse.y | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index e0ec3b6..bd34faf 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -290,7 +290,8 @@ control_line_success:
macro_t *macro;
if (strcmp("__LINE__", $4) == 0
|| strcmp("__FILE__", $4) == 0
- || strcmp("__VERSION__", $4) == 0)
+ || strcmp("__VERSION__", $4) == 0
+ || strncmp("GL_", $4, 3) == 0)
glcpp_error(& @1, parser, "Built-in (pre-defined)"
" macro names can not be undefined.");
--
2.1.3
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