[Mesa-dev] [Bug 86837] kodi segfault since auxiliary/vl: rework the build of the VL code

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 30 05:09:55 PST 2014


--- Comment #3 from Christian K├Ânig <deathsimple at vodafone.de> ---
Most likely we end up with the implementation with the dummy symbols loaded
first (e.g. kodi loads OGL first the VDPAU). This results in a couple of
problems when VDPAu tries to query the video capabilities from the screen.

Would it be possible to define the dummy symbols as weak and pointing to zero
instead? That might allow overwriting them after loading VDPAU.

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