[Mesa-dev] [PATCH] glsl: Fix memory leak in builtin_builder::_image_prototype.
Iago Toral Quiroga
itoral at igalia.com
Wed Oct 1 03:12:38 PDT 2014
in_var calls the ir_variable constructor, which dups the variable name.
---
src/glsl/builtin_functions.cpp | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 5a024cb..7d61fcc 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -4465,9 +4465,11 @@ builtin_builder::_image_prototype(const glsl_type *image_type,
sig->parameters.push_tail(in_var(glsl_type::int_type, "sample"));
/* Data arguments. */
- for (unsigned i = 0; i < num_arguments; ++i)
- sig->parameters.push_tail(in_var(data_type,
- ralloc_asprintf(NULL, "arg%d", i)));
+ for (unsigned i = 0; i < num_arguments; ++i) {
+ char *arg_name = ralloc_asprintf(NULL, "arg%d", i);
+ sig->parameters.push_tail(in_var(data_type, arg_name));
+ ralloc_free(arg_name);
+ }
/* Set the maximal set of qualifiers allowed for this image
* built-in. Function calls with arguments having fewer
--
1.9.1
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