[Mesa-dev] [PATCH] radeonsi: Clear sampler view flags when binding a buffer

Marek Olšák maraeo at gmail.com
Thu Oct 2 02:43:21 PDT 2014


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Thu, Oct 2, 2014 at 9:03 AM, Michel Dänzer <michel at daenzer.net> wrote:
> From: Michel Dänzer <michel.daenzer at amd.com>
>
> Fixes assertion failure while running the Unreal Engine 4 Elemental demo:
>
> .../si_blit.c:322:si_decompress_color_textures: Assertion `tex->cmask.size || tex->fmask.size' failed.
>
> Cc: "10.2 10.3" <mesa-stable at lists.freedesktop.org>
> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
>  src/gallium/drivers/radeonsi/si_descriptors.c | 5 +++++
>  1 file changed, 5 insertions(+)
>
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index fc535d0..9227034 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -422,6 +422,11 @@ static void si_set_sampler_views(struct pipe_context *ctx,
>                                 si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + slot,
>                                                     NULL, NULL);
>                         }
> +               } else {
> +                       samplers->depth_texture_mask &= ~(1 << slot);
> +                       samplers->compressed_colortex_mask &= ~(1 << slot);
> +                       si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + slot,
> +                                           NULL, NULL);
>                 }
>         }
>
> --
> 2.1.1
>
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