[Mesa-dev] New stable-branch 10.3 candidate pushed
Emil Velikov
emil.l.velikov at gmail.com
Sat Oct 4 17:19:46 PDT 2014
Hello list,
Here is the first 10.3 stable candidate. Currently we have
- 29 queued
- 13 nominated (outstanding)
- and 0 rejected patches
Take a look at section "Mesa stable queue" for more information.
Regressions
-----------
No regressions were spotted in swrast classic, swrast gallium and
i965 classic. Tested against piglit 3457f015314.
Testing reports/general approval
--------------------------------
Any testing reports (or general approval of the state of the branch) will be
greatly appreciated.
Trivial merge conflicts
-----------------------
None
Due to the late notification I'm wondering if there are any objections if we
push 10.3.1 between Wednesday and Friday this week ? Let me know how you
feel on the topic.
Cheers,
Emil
Mesa stable queue
-----------------
Nominated (13)
==============
Anuj Phogat (4):
glsl: Fix crash due to negative array index
glsl: Use signed array index in update_max_array_access()
glsl: No compile error for out of bounds array index
glsl: Don't abort if array index is out of bounds
Brian Paul (2):
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
st/wgl: add WINAPI qualifiers on wgl function typedefs
Kenneth Graunke (2):
i965: Add a BRW_MOCS_PTE #define.
i965: Use BDW_MOCS_PTE for renderbuffers.
Tapani Pälli (2):
glsl: fix uniform location count used for glsl types
mesa: check that uniform exists in glUniform* functions
Tom Stellard (2):
radeonsi: Program RASTER_CONFIG for harvested GPUs v4
R600/SI: radeonsi: Program RASTER_CONFIG for harvested GPUs v3
Tomasz Figa (1):
glsl: Fix no return value for non-void function
Queued (29)
===========
Andreas Pokorny (2):
egl/drm: expose KHR_image_pixmap extension
i915: Fix black buffers when importing prime fds
Brian Paul (1):
mesa: fix prog_optimize.c assertions triggered by SWZ opcode
Ian Romanick (4):
glsl: Make sure fields after small structs have correct padding
glsl: Make sure row-major array-of-structure get correct layout
glsl: Round struct size up to at least 16 bytes
glsl: Strip arrayness from ir_type_dereference_variable too
Ilia Mirkin (5):
nv50/ir: avoid deleting pseudo instructions too early
gm107/ir: fix manual TXD for array targets
gm107/ir: fix texture argument order
gm107/ir: add support for indirect const buffer selection
gm107/ir: take relative pfetch offset into account
Keith Packard (1):
glx/dri3: Provide error diagnostics when DRI3 allocation fails
Kenneth Graunke (2):
mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
mesa: Set correct array element in vbo_exec_vtx_init.
Marek Olšák (3):
radeonsi: release GS rings at context destruction
radeonsi: properly destroy the GS copy shader and scratch_bo for compute
st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
Michel Dänzer (1):
st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers
Richard Sandiford (2):
mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Roland Scheidegger (1):
gallivm: fix idiv
Thomas Hellstrom (1):
st/xa: Fix regression in xa_yuv_planar_blit()
Tom Stellard (2):
clover: Add support to mem objects for multiple destructor callbacks v2
configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
Tomasz Figa (3):
util: Include in Android builds
st/mesa: Generate format_info.c in Android builds
st/mesa: Fix paths used in Android builds
rconde (1):
gallivm,tgsi: fix idiv by zero crash
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