[Mesa-dev] [PATCH 2/3] r600g, radeonsi: Use staging texture for transfers if any miplevel is tiled

Michel Dänzer michel at daenzer.net
Thu Oct 9 02:42:11 PDT 2014


From: Michel Dänzer <michel.daenzer at amd.com>

We set the NO_CPU_ACCESS flag for BO allocation in that case, so direct CPU
access may not work.

Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
 src/gallium/drivers/radeon/r600_texture.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 17aca01..13df495 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -924,7 +924,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
 	 * the CPU is much happier reading out of cached system memory
 	 * than uncached VRAM.
 	 */
-	if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
+	if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D)
 		use_staging_texture = TRUE;
 
 	/* Untiled buffers in VRAM, which is slow for CPU reads */
-- 
2.1.1



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