[Mesa-dev] [PATCH] egl_dri2: Allow both 24 and 32 bit X visuals for RGBA configs
Emil Velikov
emil.l.velikov at gmail.com
Tue Oct 14 08:25:19 PDT 2014
Humble ping.
On 23/09/14 01:25, Emil Velikov wrote:
> From: Sjoerd Simons <sjoerd.simons at collabora.co.uk>
>
> When using RGBA EGLConfigs allow both RGB and RGBA X visuals, such that
> application can decide whether they want to use RGBA (and have the
> compositor blend their windows).
>
> On my system with this change EGLConfigs with a 24 bit visual comes up
> first, as such applications blindly picking the first EGLConfig will
> still get an RGB X visual.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
> ---
>
> Hello gents,
>
> This patch has been stuck in bugzilla since February this year. Bringing
> it around here to gather greater exposure and perhaps some
> comments/reviews.
>
> -Emil
>
> src/egl/drivers/dri2/egl_dri2.c | 5 +++++
> src/egl/drivers/dri2/platform_x11.c | 17 +++++++++--------
> 2 files changed, 14 insertions(+), 8 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index 20a7243..2ed90a7 100644
> --- a/src/egl/drivers/dri2/egl_dri2.c
> +++ b/src/egl/drivers/dri2/egl_dri2.c
> @@ -110,6 +110,11 @@ EGLint dri2_to_egl_attribute_map[] = {
> static EGLBoolean
> dri2_match_config(const _EGLConfig *conf, const _EGLConfig *criteria)
> {
> +
> + if (criteria->NativeVisualID != EGL_DONT_CARE &&
> + conf->NativeVisualID != criteria->NativeVisualID)
> + return EGL_FALSE;
> +
> if (_eglCompareConfigs(conf, criteria, NULL, EGL_FALSE) != 0)
> return EGL_FALSE;
>
> diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c
> index a7a7338..3395fb7 100644
> --- a/src/egl/drivers/dri2/platform_x11.c
> +++ b/src/egl/drivers/dri2/platform_x11.c
> @@ -672,14 +672,15 @@ dri2_x11_add_configs_for_visuals(struct dri2_egl_display *dri2_dpy,
> dri2_add_config(disp, dri2_dpy->driver_configs[j], id++,
> surface_type, config_attrs, rgba_masks);
>
> - /* Allow a 24-bit RGB visual to match a 32-bit RGBA EGLConfig.
> - * Otherwise it will only match a 32-bit RGBA visual. On a
> - * composited window manager on X11, this will make all of the
> - * EGLConfigs with destination alpha get blended by the
> - * compositor. This is probably not what the application
> - * wants... especially on drivers that only have 32-bit RGBA
> - * EGLConfigs! */
> - if (d.data->depth == 24) {
> + /* Allow both 24-bit RGB visual and 32 bit RGBA to match a 32-bit
> + * RGBA EGLConfig. Otherwise it will only match a 32-bit RGBA
> + * visual. On a composited window manager on X11, this will make
> + * all of the EGLConfigs with destination alpha get blended by the
> + * compositor. This is probably not what the application wants...
> + * especially on drivers that only have 32-bit RGBA EGLConfigs!
> + * Allowing both allows applications to make the decision whether
> + * 32 bit visuals are intended */
> + if (d.data->depth == 24 || d.data->depth == 32) {
> rgba_masks[3] =
> ~(rgba_masks[0] | rgba_masks[1] | rgba_masks[2]);
> dri2_add_config(disp, dri2_dpy->driver_configs[j], id++,
>
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