[Mesa-dev] [PATCH 2/4] st/mesa: add ST_DEBUG=wf option which enables wireframe rendering
Marek Olšák
maraeo at gmail.com
Thu Oct 16 08:33:05 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
Useful for tessellation.
---
src/mesa/state_tracker/st_atom_rasterizer.c | 11 +++++++++--
src/mesa/state_tracker/st_debug.c | 1 +
src/mesa/state_tracker/st_debug.h | 1 +
3 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index a228538..dfa728b 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -33,6 +33,7 @@
#include "main/macros.h"
#include "st_context.h"
#include "st_atom.h"
+#include "st_debug.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -119,8 +120,14 @@ static void update_raster_state( struct st_context *st )
/* _NEW_POLYGON
*/
{
- raster->fill_front = translate_fill( ctx->Polygon.FrontMode );
- raster->fill_back = translate_fill( ctx->Polygon.BackMode );
+ if (ST_DEBUG & DEBUG_WIREFRAME) {
+ raster->fill_front = PIPE_POLYGON_MODE_LINE;
+ raster->fill_back = PIPE_POLYGON_MODE_LINE;
+ }
+ else {
+ raster->fill_front = translate_fill( ctx->Polygon.FrontMode );
+ raster->fill_back = translate_fill( ctx->Polygon.BackMode );
+ }
/* Simplify when culling is active:
*/
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 8c15e18..de3e3a9 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -55,6 +55,7 @@ static const struct debug_named_value st_debug_flags[] = {
{ "query", DEBUG_QUERY, NULL },
{ "draw", DEBUG_DRAW, NULL },
{ "buffer", DEBUG_BUFFER, NULL },
+ { "wf", DEBUG_WIREFRAME, NULL },
DEBUG_NAMED_VALUE_END
};
diff --git a/src/mesa/state_tracker/st_debug.h b/src/mesa/state_tracker/st_debug.h
index c1c4825..49b916f 100644
--- a/src/mesa/state_tracker/st_debug.h
+++ b/src/mesa/state_tracker/st_debug.h
@@ -46,6 +46,7 @@ st_print_current(void);
#define DEBUG_SCREEN 0x80
#define DEBUG_DRAW 0x100
#define DEBUG_BUFFER 0x200
+#define DEBUG_WIREFRAME 0x400
#ifdef DEBUG
extern int ST_DEBUG;
--
1.9.1
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