[Mesa-dev] [PATCH 03/10] radeonsi: generate shader pm4 states right after shader compilation
Marek Olšák
maraeo at gmail.com
Thu Oct 16 08:34:01 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_state.c | 1 +
src/gallium/drivers/radeonsi/si_state.h | 2 ++
src/gallium/drivers/radeonsi/si_state_draw.c | 38 +++++++++++++++-------------
3 files changed, 24 insertions(+), 17 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 54151eb..c845df1 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2283,6 +2283,7 @@ int si_shader_select(struct pipe_context *ctx,
FREE(shader);
return r;
}
+ si_shader_init_pm4_state(shader);
sel->num_shaders++;
}
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index f70bddf..4f5140c 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -31,6 +31,7 @@
#include "radeon/r600_pipe_common.h"
struct si_screen;
+struct si_shader;
struct si_state_blend {
struct si_pm4_state pm4;
@@ -270,6 +271,7 @@ unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool sten
/* si_state_draw.c */
extern const struct r600_atom si_atom_cache_flush;
extern const struct r600_atom si_atom_msaa_config;
+void si_shader_init_pm4_state(struct si_shader *shader);
void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom);
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index eb7ed40..707e234 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -300,6 +300,27 @@ static void si_shader_ps(struct si_shader *shader)
S_00B02C_USER_SGPR(num_user_sgprs));
}
+void si_shader_init_pm4_state(struct si_shader *shader)
+{
+ switch (shader->selector->type) {
+ case PIPE_SHADER_VERTEX:
+ if (shader->key.vs.as_es)
+ si_shader_es(shader);
+ else
+ si_shader_vs(shader);
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ si_shader_gs(shader);
+ si_shader_vs(shader->gs_copy_shader);
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ si_shader_ps(shader);
+ break;
+ default:
+ assert(0);
+ }
+}
+
/*
* Drawing
*/
@@ -598,22 +619,12 @@ static void si_update_derived_state(struct si_context *sctx)
if (sctx->gs_shader) {
si_shader_select(ctx, sctx->gs_shader);
-
- if (!sctx->gs_shader->current->pm4) {
- si_shader_gs(sctx->gs_shader->current);
- si_shader_vs(sctx->gs_shader->current->gs_copy_shader);
- }
-
si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4);
sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride;
si_shader_select(ctx, sctx->vs_shader);
-
- if (!sctx->vs_shader->current->pm4)
- si_shader_es(sctx->vs_shader->current);
-
si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
if (!sctx->gs_rings)
@@ -639,10 +650,6 @@ static void si_update_derived_state(struct si_context *sctx)
si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
} else {
si_shader_select(ctx, sctx->vs_shader);
-
- if (!sctx->vs_shader->current->pm4)
- si_shader_vs(sctx->vs_shader->current);
-
si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride;
@@ -671,9 +678,6 @@ static void si_update_derived_state(struct si_context *sctx)
sctx->ps_shader->current = sel->current;
}
- if (!sctx->ps_shader->current->pm4)
- si_shader_ps(sctx->ps_shader->current);
-
si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);
if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) {
--
1.9.1
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