[Mesa-dev] [PATCH RFC] mesa: add SSE optimisation for glDrawElements

Matt Turner mattst88 at gmail.com
Thu Oct 23 14:07:06 PDT 2014


On Thu, Oct 23, 2014 at 1:56 PM, Timothy Arceri <t_arceri at yahoo.com.au> wrote:
> On Thu, 2014-10-23 at 09:20 -0600, Brian Paul wrote:
>>
>> Can something similar be done for 16-bit values?
>>
>
> Yes there are _mm_max_epu16 and _mm_min_epu16 intrinsics too.

And for 8-bit as well, which is part of SSE(1).


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