[Mesa-dev] [PATCH] i965: Fix an off-by-1 error in the draw upload code's size calculation.
petri.latvala at intel.com
Fri Oct 24 01:50:01 PDT 2014
On 10/16/2014 05:01 AM, Ian Romanick wrote:
> That seems very likely. This may be an optimization / work-around to
> enable via driconf. If two games make that mistake, you can be sure
> there are others. :(
Some data points:
Dungeon Defenders is another Unreal Engine 3 game, but it doesn't give
this perf warning.
Natural Selection 2 gives perf warnings that are similar to this case.
Haven't tested with this patch, unknown whether it's the same issue
there. Maybe Eero can test the patch with NS2?
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