[Mesa-dev] [PATCH V2] mesa: add SSE optimisation for glDrawElements
Ian Romanick
idr at freedesktop.org
Fri Oct 24 14:06:26 PDT 2014
On 10/24/2014 05:47 AM, Timothy Arceri wrote:
> Makes use of SSE to speed up compute of min and max elements
>
> Callgrind cpu usage results from pts benchmarks:
>
> Openarena 0.8.8: 3.67% -> 1.03%
> UrbanTerror: 2.36% -> 0.81%
>
> Signed-off-by: Timothy Arceri <t_arceri at yahoo.com.au>
> ---
> src/mesa/Android.libmesa_dricore.mk | 3 +-
> src/mesa/Makefile.am | 3 +-
> src/mesa/Makefile.sources | 1 +
> src/mesa/main/sse_minmax.c | 81 +++++++++++++++++++++++++++++++++++++
> src/mesa/main/sse_minmax.h | 30 ++++++++++++++
> src/mesa/vbo/vbo_exec_array.c | 13 ++++--
> 6 files changed, 126 insertions(+), 5 deletions(-)
> create mode 100644 src/mesa/main/sse_minmax.c
> create mode 100644 src/mesa/main/sse_minmax.h
>
> This version includes all the suggestions from Brian and Matt, thanks for
> the review guys.
>
> I haven't been able to do Matt's suggestion and compare this to what OpenMP
> would generate as I only have one machine that supports SSE4.1 with Fedora 20 and
> I dont want to have to upgrade to Fedora 21 alpha (gcc 4.9) just to test this
> (although I did consider it). If people are happy with this code I will revisit
> OpenMP for Mesa 10.5 and will look at using OpenMP for the short and byte support too.
>
> diff --git a/src/mesa/Android.libmesa_dricore.mk b/src/mesa/Android.libmesa_dricore.mk
> index 1e6d948..52d626f 100644
> --- a/src/mesa/Android.libmesa_dricore.mk
> +++ b/src/mesa/Android.libmesa_dricore.mk
> @@ -51,7 +51,8 @@ endif # MESA_ENABLE_ASM
>
> ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
> LOCAL_SRC_FILES += \
> - $(SRCDIR)main/streaming-load-memcpy.c
> + $(SRCDIR)main/streaming-load-memcpy.c \
> + $(SRCDIR)main/sse_minmax.c
> LOCAL_CFLAGS := -msse4.1
> endif
>
> diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am
> index e71bccb..932db4f 100644
> --- a/src/mesa/Makefile.am
> +++ b/src/mesa/Makefile.am
> @@ -151,7 +151,8 @@ libmesagallium_la_LIBADD = \
> $(ARCH_LIBS)
>
> libmesa_sse41_la_SOURCES = \
> - main/streaming-load-memcpy.c
> + main/streaming-load-memcpy.c \
> + main/sse_minmax.c
> libmesa_sse41_la_CFLAGS = $(AM_CFLAGS) -msse4.1
>
> pkgconfigdir = $(libdir)/pkgconfig
> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
> index 4755018..dd10574 100644
> --- a/src/mesa/Makefile.sources
> +++ b/src/mesa/Makefile.sources
> @@ -93,6 +93,7 @@ MAIN_FILES = \
> $(SRCDIR)main/shaderobj.c \
> $(SRCDIR)main/shader_query.cpp \
> $(SRCDIR)main/shared.c \
> + $(SRCDIR)main/sse_minmax.c \
> $(SRCDIR)main/state.c \
> $(SRCDIR)main/stencil.c \
> $(SRCDIR)main/syncobj.c \
> diff --git a/src/mesa/main/sse_minmax.c b/src/mesa/main/sse_minmax.c
> new file mode 100644
> index 0000000..577f44e
> --- /dev/null
> +++ b/src/mesa/main/sse_minmax.c
> @@ -0,0 +1,81 @@
> +/*
> + * Copyright © 2014 Timothy Arceri
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Author:
> + * Timothy Arceri <t_arceri at yahoo.com.au>
> + *
> + */
> +
> +#ifdef __SSE4_1__
> +#include "main/glheader.h"
> +#include "main/sse_minmax.h"
> +#include <smmintrin.h>
> +
> +void
> +_mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index,
> + unsigned *max_index, const unsigned count)
> +{
> + unsigned i = 0;
> + unsigned max_ui = 0;
> + unsigned min_ui = ~0U;
> +
> + if (count >= 4) {
> + unsigned max_arr[4] __attribute__ ((aligned (16)));
> + unsigned min_arr[4] __attribute__ ((aligned (16)));
> + unsigned vec_count;
> + __m128i max_ui4 = _mm_setzero_si128();
> + __m128i min_ui4 = _mm_set1_epi32(~0U);
> + __m128i ui_indices4;
> + __m128i *ui_indices_ptr;
> +
> + vec_count = count & ~0x3;
> + ui_indices_ptr = (__m128i*)ui_indices;
> + for (i = 0; i < vec_count / 4; i++) {
> + ui_indices4 = _mm_loadu_si128(&ui_indices_ptr[i]);
How does this fare with unaligned data? My recollection is that
_mm_loadu_si128 could be quite a bit slower than _mm_load_si128. It
might be worth handling the first few values without SSE until the
pointer is aligned.
Or my memory might be wrong.
> + max_ui4 = _mm_max_epu32(ui_indices4, max_ui4);
> + min_ui4 = _mm_min_epu32(ui_indices4, min_ui4);
> + }
> +
> + _mm_store_si128((__m128i*)max_arr, max_ui4);
> + _mm_store_si128((__m128i*)min_arr, min_ui4);
> +
> + for (i = 0; i < 4; i++) {
> + if (max_arr[i] > max_ui)
> + max_ui = max_arr[i];
> + if (min_arr[i] < min_ui)
> + min_ui = min_arr[i];
> + }
> + i = vec_count;
> + }
> +
> + for (; i < count; i++) {
> + if (ui_indices[i] > max_ui)
> + max_ui = ui_indices[i];
> + if (ui_indices[i] < min_ui)
> + min_ui = ui_indices[i];
> + }
> +
> + *min_index = min_ui;
> + *max_index = max_ui;
> +}
> +
> +#endif
> diff --git a/src/mesa/main/sse_minmax.h b/src/mesa/main/sse_minmax.h
> new file mode 100644
> index 0000000..953c4e9
> --- /dev/null
> +++ b/src/mesa/main/sse_minmax.h
> @@ -0,0 +1,30 @@
> +/*
> + * Copyright © 2014 Timothy Arceri
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Author:
> + * Timothy Arceri <t_arceri at yahoo.com.au>
> + *
> + */
> +
> +void
> +_mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index,
> + unsigned *max_index, const unsigned count);
> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index 045dbb5..f857da4 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -36,6 +36,8 @@
> #include "main/enums.h"
> #include "main/macros.h"
> #include "main/transformfeedback.h"
> +#include "main/sse_minmax.h"
> +#include "x86/common_x86_asm.h"
>
> #include "vbo_context.h"
>
> @@ -119,9 +121,14 @@ vbo_get_minmax_index(struct gl_context *ctx,
> }
> }
> else {
> - for (i = 0; i < count; i++) {
> - if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
> - if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
> + if (cpu_has_sse4_1) {
> + _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count);
> + }
> + else {
> + for (i = 0; i < count; i++) {
> + if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
> + if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
> + }
> }
> }
> *min_index = min_ui;
>
>
>
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