[Mesa-dev] [PATCH] glsl: Standardize names and fix typos
Kenneth Graunke
kenneth at whitecape.org
Fri Oct 24 23:15:31 PDT 2014
On Friday, October 24, 2014 04:51:09 PM Andres Gomez wrote:
> ---
> src/glsl/linker.cpp | 4 ++--
> src/glsl/lower_offset_array.cpp | 10 +++++-----
> 2 files changed, 7 insertions(+), 7 deletions(-)
>
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index 47a722d..c3f435c 100644
> --- a/src/glsl/linker.cpp
> +++ b/src/glsl/linker.cpp
> @@ -1679,7 +1679,7 @@ link_intrastage_shaders(void *mem_ctx,
>
> populate_symbol_table(linked);
>
> - /* The a pointer to the main function in the final linked shader (i.e.,
the
> + /* The pointer to the main function in the final linked shader (i.e.,
the
> * copy of the original shader that contained the main function).
> */
> ir_function_signature *const main_sig =
> @@ -1882,7 +1882,7 @@ find_available_slots(unsigned used_mask, unsigned
needed_count)
>
>
> /**
> - * Assign locations for either VS inputs for FS outputs
> + * Assign locations for either VS inputs or FS outputs
> *
> * \param prog Shader program whose variables need locations
assigned
> * \param target_index Selector for the program target to receive location
> diff --git a/src/glsl/lower_offset_array.cpp
b/src/glsl/lower_offset_array.cpp
> index 5b48526..c30f801 100644
> --- a/src/glsl/lower_offset_array.cpp
> +++ b/src/glsl/lower_offset_array.cpp
> @@ -22,7 +22,7 @@
> */
>
> /**
> - * \file brw_lower_offset_array.cpp
> + * \file lower_offset_array.cpp
> *
> * IR lower pass to decompose ir_texture ir_tg4 with an array of offsets
> * into four ir_tg4s with a single ivec2 offset, select the .w component of
each,
> @@ -39,9 +39,9 @@
>
> using namespace ir_builder;
>
> -class brw_lower_offset_array_visitor : public ir_rvalue_visitor {
> +class lower_offset_array_visitor : public ir_rvalue_visitor {
> public:
> - brw_lower_offset_array_visitor()
> + lower_offset_array_visitor()
> {
> progress = false;
> }
> @@ -52,7 +52,7 @@ public:
> };
>
> void
> -brw_lower_offset_array_visitor::handle_rvalue(ir_rvalue **rv)
> +lower_offset_array_visitor::handle_rvalue(ir_rvalue **rv)
> {
> if (*rv == NULL || (*rv)->ir_type != ir_type_texture)
> return;
> @@ -83,7 +83,7 @@ brw_lower_offset_array_visitor::handle_rvalue(ir_rvalue
**rv)
> bool
> lower_offset_arrays(exec_list *instructions)
> {
> - brw_lower_offset_array_visitor v;
> + lower_offset_array_visitor v;
>
> visit_list_elements(&v, instructions);
>
>
Pushed, thanks!
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