[Mesa-dev] [PATCH 2/3] i965/fs: Use execution size of 1 for some shader_time operations.

Matt Turner mattst88 at gmail.com
Fri Oct 31 12:05:26 PDT 2014


The ADDs depended on dispatch_width, which really isn't what we wanted.
---
 src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index b5b9b0f..e6b284b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -745,7 +745,7 @@ fs_visitor::emit_shader_time_end()
    push_force_uncompressed();
    fs_reg start = shader_start_time;
    start.negate = true;
-   fs_reg diff = fs_reg(this, glsl_type::uint_type);
+   fs_reg diff = fs_reg(GRF, virtual_grf_alloc(1), BRW_REGISTER_TYPE_UD, 1);
    emit(ADD(diff, start, shader_end_time));
 
    /* If there were no instructions between the two timestamp gets, the diff
-- 
2.0.4



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