[Mesa-dev] [PATCH 1/2] i965/vec4: Don't segfault when debug-logging a null program
Jason Ekstrand
jason at jlekstrand.net
Mon Sep 1 01:36:15 PDT 2014
---
src/mesa/drivers/dri/i965/brw_vec4.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 5f8f399..ebe1216 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1677,7 +1677,7 @@ vec4_visitor::run()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \
char filename[64]; \
snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \
- stage_name, shader_prog->Name, iteration, pass_num); \
+ stage_name, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
\
backend_visitor::dump_instructions(filename); \
} \
@@ -1689,7 +1689,7 @@ vec4_visitor::run()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
char filename[64];
snprintf(filename, 64, "%s-%04d-00-start",
- stage_name, shader_prog->Name);
+ stage_name, shader_prog ? shader_prog->Name : 0);
backend_visitor::dump_instructions(filename);
}
--
2.1.0
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