[Mesa-dev] [PATCH] glsl: Fix memory leak in glsl_lexer.ll
Matt Turner
mattst88 at gmail.com
Wed Sep 3 11:15:07 PDT 2014
On Wed, Sep 3, 2014 at 7:03 AM, Juha-Pekka Heikkila
<juhapekka.heikkila at gmail.com> wrote:
> Running fast clear glClear with SNB caused Valgrind to
> complain about this.
>
> Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> ---
> src/glsl/glsl_lexer.ll | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
> index b7c4aad..a9274a3 100644
> --- a/src/glsl/glsl_lexer.ll
> +++ b/src/glsl/glsl_lexer.ll
> @@ -232,7 +232,8 @@ HASH ^{SPC}#{SPC}
> <PP>[ \t\r]* { }
> <PP>: return COLON;
> <PP>[_a-zA-Z][_a-zA-Z0-9]* {
> - yylval->identifier = strdup(yytext);
> + void *ctx = yyextra;
> + yylval->identifier = ralloc_strdup(ctx, yytext);
> return IDENTIFIER;
> }
> <PP>[1-9][0-9]* {
There's another use of strdup() in this file. I assume it needs the
same treatment.
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