[Mesa-dev] [PATCH 14/20] glsl: add double support to constant propagation pass

Dave Airlie airlied at gmail.com
Wed Sep 3 21:15:36 PDT 2014


From: Tapani Pälli <tapani.palli at intel.com>

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
 src/glsl/opt_constant_propagation.cpp | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/glsl/opt_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp
index c334e12..90cc0c8 100644
--- a/src/glsl/opt_constant_propagation.cpp
+++ b/src/glsl/opt_constant_propagation.cpp
@@ -194,6 +194,9 @@ ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
       case GLSL_TYPE_FLOAT:
 	 data.f[i] = found->constant->value.f[rhs_channel];
 	 break;
+      case GLSL_TYPE_DOUBLE:
+	 data.d[i] = found->constant->value.d[rhs_channel];
+	 break;
       case GLSL_TYPE_INT:
 	 data.i[i] = found->constant->value.i[rhs_channel];
 	 break;
-- 
2.1.0



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