[Mesa-dev] [PATCH 03/20] mesa: add mesa_type_is_double helper function (v2)
Brian Paul
brianp at vmware.com
Thu Sep 4 08:12:34 PDT 2014
On 09/03/2014 10:15 PM, Dave Airlie wrote:
> This is a helper to return if a type is based on a double.
>
> v2: GLboolean->bool (Ian)
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/program/prog_parameter.h | 22 ++++++++++++++++++++++
> 1 file changed, 22 insertions(+)
>
> diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h
> index 6b3b3c2..bcbe142 100644
> --- a/src/mesa/program/prog_parameter.h
> +++ b/src/mesa/program/prog_parameter.h
> @@ -151,6 +151,28 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
> const gl_constant_value v[], GLuint vSize,
> GLint *posOut, GLuint *swizzleOut);
>
> +static INLINE bool mesa_type_is_double(int dataType)
static INLINE bool
mesa_type_is_double(GLenum dataType)
> +{
> + switch (dataType) {
> + case GL_DOUBLE:
> + case GL_DOUBLE_VEC2:
> + case GL_DOUBLE_VEC3:
> + case GL_DOUBLE_VEC4:
> + case GL_DOUBLE_MAT2:
> + case GL_DOUBLE_MAT2x3:
> + case GL_DOUBLE_MAT2x4:
> + case GL_DOUBLE_MAT3:
> + case GL_DOUBLE_MAT3x2:
> + case GL_DOUBLE_MAT3x4:
> + case GL_DOUBLE_MAT4:
> + case GL_DOUBLE_MAT4x2:
> + case GL_DOUBLE_MAT4x3:
> + return GL_TRUE;
> + default:
> + return GL_FALSE;
> + }
> +}
> +
> #ifdef __cplusplus
> }
> #endif
>
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