[Mesa-dev] [Bug 83580] New: Blender game engine "Motion Blur" filter doesn't work
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 7 02:35:57 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=83580
Priority: medium
Bug ID: 83580
Assignee: mesa-dev at lists.freedesktop.org
Summary: Blender game engine "Motion Blur" filter doesn't work
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: khalidsrri at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Other
Product: Mesa
Created attachment 105854
--> https://bugs.freedesktop.org/attachment.cgi?id=105854&action=edit
Test file with Motion Blur
Hi ,
I use both Windows 7 and Ubuntu 14.04
I have a problem with "Motion blur" in the Blender game engine
After I asked Blender Community they told me that may be there are a problem
with Accumulation buffer (glAccum function) , Which necessary for this feature
to work
I tested it in three different Blender version , but doesn't work .
it worked very well in Win7 and in another computer with Linux Mint and
different Graphical card
GPU : Intel HD
CPU : Intel Celeron P4600
There are a .blend file attached with Motion Blur filter
To test it open the file and press P
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