[Mesa-dev] [Bug 83580] New: Blender game engine "Motion Blur" filter doesn't work

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 7 02:35:57 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=83580

          Priority: medium
            Bug ID: 83580
          Assignee: mesa-dev at lists.freedesktop.org
           Summary: Blender game engine "Motion Blur" filter doesn't work
          Severity: major
    Classification: Unclassified
                OS: Linux (All)
          Reporter: khalidsrri at gmail.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: 10.2
         Component: Other
           Product: Mesa

Created attachment 105854
  --> https://bugs.freedesktop.org/attachment.cgi?id=105854&action=edit
Test file with Motion Blur

Hi ,

I use both Windows 7 and Ubuntu 14.04
I have a problem with "Motion blur" in the Blender game engine

After I asked Blender Community they told me that may be there are a problem
with Accumulation buffer (glAccum function) , Which necessary for this feature
to work

I tested it in three different Blender version , but doesn't work .

it worked very well in Win7 and in another computer with Linux Mint and
different Graphical card

GPU : Intel HD
CPU : Intel Celeron P4600

There are a .blend file attached with Motion Blur filter
To test it open the file and press P

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