[Mesa-dev] [PATCH] st/mesa: handle failed context creation for core profile
Marek Olšák
maraeo at gmail.com
Wed Sep 10 16:30:40 PDT 2014
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Tue, Sep 9, 2014 at 6:03 PM, Brian Paul <brianp at vmware.com> wrote:
> If the glx/wgl state tracker requested a core profile but the gallium
> driver did not support some feature of GL 3.1 or later, we were setting
> ctx->Version=0 and then failing the assertion in
> _mesa_initialize_exec_table().
>
> With this change we check for ctx->Version=0 and tear down the context
> and return NULL from st_create_context().
> ---
> src/mesa/main/context.c | 5 ++-
> src/mesa/state_tracker/st_context.c | 82 +++++++++++++++++++++--------------
> 2 files changed, 53 insertions(+), 34 deletions(-)
>
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index 8b5693e..fd6a763 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -1501,7 +1501,10 @@ handle_first_current(struct gl_context *ctx)
> GLenum buffer;
> GLint bufferIndex;
>
> - assert(ctx->Version > 0);
> + if (ctx->Version == 0) {
> + /* probably in the process of tearing down the context */
> + return;
> + }
>
> ctx->Extensions.String = _mesa_make_extension_string(ctx);
>
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index 09b6154..768a667 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -104,6 +104,42 @@ void st_invalidate_state(struct gl_context * ctx, GLuint new_state)
> _vbo_InvalidateState(ctx, new_state);
> }
>
> +
> +static void
> +st_destroy_context_priv(struct st_context *st)
> +{
> + uint shader, i;
> +
> + st_destroy_atoms( st );
> + st_destroy_draw( st );
> + st_destroy_clear(st);
> + st_destroy_bitmap(st);
> + st_destroy_drawpix(st);
> + st_destroy_drawtex(st);
> +
> + for (shader = 0; shader < Elements(st->state.sampler_views); shader++) {
> + for (i = 0; i < Elements(st->state.sampler_views[0]); i++) {
> + pipe_sampler_view_release(st->pipe,
> + &st->state.sampler_views[shader][i]);
> + }
> + }
> +
> + if (st->default_texture) {
> + st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture);
> + st->default_texture = NULL;
> + }
> +
> + u_upload_destroy(st->uploader);
> + if (st->indexbuf_uploader) {
> + u_upload_destroy(st->indexbuf_uploader);
> + }
> + if (st->constbuf_uploader) {
> + u_upload_destroy(st->constbuf_uploader);
> + }
> + free( st );
> +}
> +
> +
> static struct st_context *
> st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
> const struct st_config_options *options)
> @@ -238,6 +274,14 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
>
> _mesa_compute_version(ctx);
>
> + if (ctx->Version == 0) {
> + /* This can happen when a core profile was requested, but the driver
> + * does not support some features of GL 3.1 or later.
> + */
> + st_destroy_context_priv(st);
> + return NULL;
> + }
> +
> _mesa_initialize_dispatch_tables(ctx);
> _mesa_initialize_vbo_vtxfmt(ctx);
>
> @@ -259,6 +303,7 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
> struct gl_context *ctx;
> struct gl_context *shareCtx = share ? share->ctx : NULL;
> struct dd_function_table funcs;
> + struct st_context *st;
>
> memset(&funcs, 0, sizeof(funcs));
> st_init_driver_functions(&funcs);
> @@ -276,41 +321,12 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
> if (debug_get_option_mesa_mvp_dp4())
> ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
>
> - return st_create_context_priv(ctx, pipe, options);
> -}
> -
> -
> -static void st_destroy_context_priv( struct st_context *st )
> -{
> - uint shader, i;
> -
> - st_destroy_atoms( st );
> - st_destroy_draw( st );
> - st_destroy_clear(st);
> - st_destroy_bitmap(st);
> - st_destroy_drawpix(st);
> - st_destroy_drawtex(st);
> -
> - for (shader = 0; shader < Elements(st->state.sampler_views); shader++) {
> - for (i = 0; i < Elements(st->state.sampler_views[0]); i++) {
> - pipe_sampler_view_release(st->pipe,
> - &st->state.sampler_views[shader][i]);
> - }
> + st = st_create_context_priv(ctx, pipe, options);
> + if (!st) {
> + _mesa_destroy_context(ctx);
> }
>
> - if (st->default_texture) {
> - st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture);
> - st->default_texture = NULL;
> - }
> -
> - u_upload_destroy(st->uploader);
> - if (st->indexbuf_uploader) {
> - u_upload_destroy(st->indexbuf_uploader);
> - }
> - if (st->constbuf_uploader) {
> - u_upload_destroy(st->constbuf_uploader);
> - }
> - free( st );
> + return st;
> }
>
>
> --
> 1.7.10.4
>
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