[Mesa-dev] [PATCH 04/20] i965/vec4: Preserve CFG in spill_reg().
Matt Turner
mattst88 at gmail.com
Fri Sep 19 19:57:00 PDT 2014
---
This also means I'll drop 05/20.
v2: Just pass block to emit_before(), rather than trying to get rid
of emit_before().
src/mesa/drivers/dri/i965/brw_vec4.cpp | 6 +-
src/mesa/drivers/dri/i965/brw_vec4.h | 13 +++--
.../drivers/dri/i965/brw_vec4_reg_allocate.cpp | 11 ++--
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 64 +++++++++++++---------
4 files changed, 56 insertions(+), 38 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 6072962..c3e5c8a 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -804,10 +804,12 @@ vec4_visitor::move_push_constants_to_pull_constants()
}
}
+ calculate_cfg();
+
/* Now actually rewrite usage of the things we've moved to pull
* constants.
*/
- foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+ foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
for (int i = 0 ; i < 3; i++) {
if (inst->src[i].file != UNIFORM ||
pull_constant_loc[inst->src[i].reg] == -1)
@@ -817,7 +819,7 @@ vec4_visitor::move_push_constants_to_pull_constants()
dst_reg temp = dst_reg(this, glsl_type::vec4_type);
- emit_pull_constant_load(inst, temp, inst->src[i],
+ emit_pull_constant_load(block, inst, temp, inst->src[i],
pull_constant_loc[uniform]);
inst->src[i].file = temp.file;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 186667c..4a264ef 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -405,7 +405,8 @@ public:
vec4_instruction *emit(enum opcode opcode, dst_reg dst,
src_reg src0, src_reg src1, src_reg src2);
- vec4_instruction *emit_before(vec4_instruction *inst,
+ vec4_instruction *emit_before(bblock_t *block,
+ vec4_instruction *inst,
vec4_instruction *new_inst);
vec4_instruction *MOV(const dst_reg &dst, const src_reg &src0);
@@ -549,17 +550,17 @@ public:
void emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
src_reg offset);
- src_reg get_scratch_offset(vec4_instruction *inst,
+ src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
src_reg *reladdr, int reg_offset);
- src_reg get_pull_constant_offset(vec4_instruction *inst,
+ src_reg get_pull_constant_offset(bblock_t *block, vec4_instruction *inst,
src_reg *reladdr, int reg_offset);
- void emit_scratch_read(vec4_instruction *inst,
+ void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
dst_reg dst,
src_reg orig_src,
int base_offset);
- void emit_scratch_write(vec4_instruction *inst,
+ void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
int base_offset);
- void emit_pull_constant_load(vec4_instruction *inst,
+ void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
dst_reg dst,
src_reg orig_src,
int base_offset);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
index ddab342..72c72e6 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
@@ -28,6 +28,7 @@ extern "C" {
#include "brw_vec4.h"
#include "brw_vs.h"
+#include "brw_cfg.h"
using namespace brw;
@@ -326,8 +327,10 @@ vec4_visitor::spill_reg(int spill_reg_nr)
assert(virtual_grf_sizes[spill_reg_nr] == 1);
unsigned int spill_offset = c->last_scratch++;
+ calculate_cfg();
+
/* Generate spill/unspill instructions for the objects being spilled. */
- foreach_in_list(vec4_instruction, inst, &instructions) {
+ foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
for (unsigned int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF && inst->src[i].reg == spill_reg_nr) {
src_reg spill_reg = inst->src[i];
@@ -342,16 +345,16 @@ vec4_visitor::spill_reg(int spill_reg_nr)
temp.writemask |= (1 << BRW_GET_SWZ(inst->src[i].swizzle, c));
assert(temp.writemask != 0);
- emit_scratch_read(inst, temp, spill_reg, spill_offset);
+ emit_scratch_read(block, inst, temp, spill_reg, spill_offset);
}
}
if (inst->dst.file == GRF && inst->dst.reg == spill_reg_nr) {
- emit_scratch_write(inst, spill_offset);
+ emit_scratch_write(block, inst, spill_offset);
}
}
- invalidate_live_intervals();
+ invalidate_live_intervals(false);
}
} /* namespace brw */
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 7de7755..6477f9b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -22,6 +22,7 @@
*/
#include "brw_vec4.h"
+#include "brw_cfg.h"
#include "glsl/ir_uniform.h"
extern "C" {
#include "program/sampler.h"
@@ -66,12 +67,13 @@ vec4_visitor::emit(vec4_instruction *inst)
}
vec4_instruction *
-vec4_visitor::emit_before(vec4_instruction *inst, vec4_instruction *new_inst)
+vec4_visitor::emit_before(bblock_t *block, vec4_instruction *inst,
+ vec4_instruction *new_inst)
{
new_inst->ir = inst->ir;
new_inst->annotation = inst->annotation;
- inst->insert_before(new_inst);
+ inst->insert_before(block, new_inst);
return inst;
}
@@ -3164,7 +3166,7 @@ vec4_visitor::emit_vertex()
src_reg
-vec4_visitor::get_scratch_offset(vec4_instruction *inst,
+vec4_visitor::get_scratch_offset(bblock_t *block, vec4_instruction *inst,
src_reg *reladdr, int reg_offset)
{
/* Because we store the values to scratch interleaved like our
@@ -3181,9 +3183,10 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
if (reladdr) {
src_reg index = src_reg(this, glsl_type::int_type);
- emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
- emit_before(inst, MUL(dst_reg(index),
- index, src_reg(message_header_scale)));
+ emit_before(block, inst, ADD(dst_reg(index), *reladdr,
+ src_reg(reg_offset)));
+ emit_before(block, inst, MUL(dst_reg(index), index,
+ src_reg(message_header_scale)));
return index;
} else {
@@ -3192,26 +3195,27 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
}
src_reg
-vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
+vec4_visitor::get_pull_constant_offset(bblock_t * block, vec4_instruction *inst,
src_reg *reladdr, int reg_offset)
{
if (reladdr) {
src_reg index = src_reg(this, glsl_type::int_type);
- emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
+ emit_before(block, inst, ADD(dst_reg(index), *reladdr,
+ src_reg(reg_offset)));
/* Pre-gen6, the message header uses byte offsets instead of vec4
* (16-byte) offset units.
*/
if (brw->gen < 6) {
- emit_before(inst, MUL(dst_reg(index), index, src_reg(16)));
+ emit_before(block, inst, MUL(dst_reg(index), index, src_reg(16)));
}
return index;
} else if (brw->gen >= 8) {
/* Store the offset in a GRF so we can send-from-GRF. */
src_reg offset = src_reg(this, glsl_type::int_type);
- emit_before(inst, MOV(dst_reg(offset), src_reg(reg_offset)));
+ emit_before(block, inst, MOV(dst_reg(offset), src_reg(reg_offset)));
return offset;
} else {
int message_header_scale = brw->gen < 6 ? 16 : 1;
@@ -3226,14 +3230,15 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
* @base_offset is measured in 32-byte units (the size of a register).
*/
void
-vec4_visitor::emit_scratch_read(vec4_instruction *inst,
+vec4_visitor::emit_scratch_read(bblock_t *block, vec4_instruction *inst,
dst_reg temp, src_reg orig_src,
int base_offset)
{
int reg_offset = base_offset + orig_src.reg_offset;
- src_reg index = get_scratch_offset(inst, orig_src.reladdr, reg_offset);
+ src_reg index = get_scratch_offset(block, inst, orig_src.reladdr,
+ reg_offset);
- emit_before(inst, SCRATCH_READ(temp, index));
+ emit_before(block, inst, SCRATCH_READ(temp, index));
}
/**
@@ -3243,10 +3248,12 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
* @base_offset is measured in 32-byte units (the size of a register).
*/
void
-vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
+vec4_visitor::emit_scratch_write(bblock_t *block, vec4_instruction *inst,
+ int base_offset)
{
int reg_offset = base_offset + inst->dst.reg_offset;
- src_reg index = get_scratch_offset(inst, inst->dst.reladdr, reg_offset);
+ src_reg index = get_scratch_offset(block, inst, inst->dst.reladdr,
+ reg_offset);
/* Create a temporary register to store *inst's result in.
*
@@ -3273,7 +3280,7 @@ vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
write->predicate = inst->predicate;
write->ir = inst->ir;
write->annotation = inst->annotation;
- inst->insert_after(write);
+ inst->insert_after(block, write);
inst->dst.file = temp.file;
inst->dst.reg = temp.reg;
@@ -3296,11 +3303,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
scratch_loc[i] = -1;
}
+ calculate_cfg();
+
/* First, calculate the set of virtual GRFs that need to be punted
* to scratch due to having any array access on them, and where in
* scratch.
*/
- foreach_in_list(vec4_instruction, inst, &instructions) {
+ foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
if (inst->dst.file == GRF && inst->dst.reladdr &&
scratch_loc[inst->dst.reg] == -1) {
scratch_loc[inst->dst.reg] = c->last_scratch;
@@ -3323,13 +3332,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
* we may generate a new scratch_write instruction after the one
* we're processing.
*/
- foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+ foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
/* Set up the annotation tracking for new generated instructions. */
base_ir = inst->ir;
current_annotation = inst->annotation;
if (inst->dst.file == GRF && scratch_loc[inst->dst.reg] != -1) {
- emit_scratch_write(inst, scratch_loc[inst->dst.reg]);
+ emit_scratch_write(block, inst, scratch_loc[inst->dst.reg]);
}
for (int i = 0 ; i < 3; i++) {
@@ -3338,7 +3347,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
dst_reg temp = dst_reg(this, glsl_type::vec4_type);
- emit_scratch_read(inst, temp, inst->src[i],
+ emit_scratch_read(block, inst, temp, inst->src[i],
scratch_loc[inst->src[i].reg]);
inst->src[i].file = temp.file;
@@ -3354,19 +3363,20 @@ vec4_visitor::move_grf_array_access_to_scratch()
* from the pull constant buffer (surface) at @base_offset to @temp.
*/
void
-vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
+vec4_visitor::emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
dst_reg temp, src_reg orig_src,
int base_offset)
{
int reg_offset = base_offset + orig_src.reg_offset;
src_reg index = src_reg(prog_data->base.binding_table.pull_constants_start);
- src_reg offset = get_pull_constant_offset(inst, orig_src.reladdr, reg_offset);
+ src_reg offset = get_pull_constant_offset(block, inst, orig_src.reladdr,
+ reg_offset);
vec4_instruction *load;
if (brw->gen >= 7) {
dst_reg grf_offset = dst_reg(this, glsl_type::int_type);
grf_offset.type = offset.type;
- emit_before(inst, MOV(grf_offset, offset));
+ emit_before(block, inst, MOV(grf_offset, offset));
load = new(mem_ctx) vec4_instruction(this,
VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
@@ -3377,7 +3387,7 @@ vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
load->base_mrf = 14;
load->mlen = 1;
}
- emit_before(inst, load);
+ emit_before(block, inst, load);
}
/**
@@ -3401,13 +3411,15 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
pull_constant_loc[i] = -1;
}
+ calculate_cfg();
+
/* Walk through and find array access of uniforms. Put a copy of that
* uniform in the pull constant buffer.
*
* Note that we don't move constant-indexed accesses to arrays. No
* testing has been done of the performance impact of this choice.
*/
- foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+ foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
for (int i = 0 ; i < 3; i++) {
if (inst->src[i].file != UNIFORM || !inst->src[i].reladdr)
continue;
@@ -3436,7 +3448,7 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
dst_reg temp = dst_reg(this, glsl_type::vec4_type);
- emit_pull_constant_load(inst, temp, inst->src[i],
+ emit_pull_constant_load(block, inst, temp, inst->src[i],
pull_constant_loc[uniform]);
inst->src[i].file = temp.file;
--
1.8.5.5
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