[Mesa-dev] [PATCH 11/15] radeonsi: don't snoop currently-bound GS shader when compiling ES

Michel Dänzer michel at daenzer.net
Mon Sep 22 01:08:27 PDT 2014


On 20.09.2014 05:17, Marek Olšák wrote:
>
> +	assert(0 && "unreachable");

You can use:

	assert(!"unreachable");


Either way though, the series is

Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>


-- 
Earthling Michel Dänzer            |                  http://www.amd.com
Libre software enthusiast          |                Mesa and X developer


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