[Mesa-dev] [PATCH] mesa/st: NumLayers is only valid for array textures

Michel Dänzer michel at daenzer.net
Tue Sep 23 23:15:59 PDT 2014


On 24.09.2014 14:01, Ilia Mirkin wrote:
> For 3d textures, NumLayers is set to 1, which is not what we want. This
> fixes the newly added gl-layer-render-storage test (which constructs
> immutable 3d textures). Fixes regression introduced in d82bd7eb060.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84145
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>

Tested-by: Michel Dänzer <michel.daenzer at amd.com>


-- 
Earthling Michel Dänzer            |                  http://www.amd.com
Libre software enthusiast          |                Mesa and X developer


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