[Mesa-dev] [PATCH] mesa/st: NumLayers is only valid for array textures
Ilia Mirkin
imirkin at alum.mit.edu
Wed Sep 24 08:05:42 PDT 2014
The disguise of cubemap's layeredness is insufficient to trip up this
code :) They still get their NumLayers set, and the resources still
have an array size. Perhaps there's a scenario I'm not considering?
On Wed, Sep 24, 2014 at 5:23 AM, Marek Olšák <maraeo at gmail.com> wrote:
> Maybe something similar also needs to be done for cubemaps, because
> they are just layered textures in disguise?
>
> Marek
>
> On Wed, Sep 24, 2014 at 7:01 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> For 3d textures, NumLayers is set to 1, which is not what we want. This
>> fixes the newly added gl-layer-render-storage test (which constructs
>> immutable 3d textures). Fixes regression introduced in d82bd7eb060.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84145
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>> src/mesa/state_tracker/st_atom_texture.c | 2 +-
>> src/mesa/state_tracker/st_cb_fbo.c | 3 ++-
>> src/mesa/state_tracker/st_texture.c | 3 ++-
>> 3 files changed, 5 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
>> index ed9a444..19072ae 100644
>> --- a/src/mesa/state_tracker/st_atom_texture.c
>> +++ b/src/mesa/state_tracker/st_atom_texture.c
>> @@ -223,7 +223,7 @@ static unsigned last_level(struct st_texture_object *stObj)
>>
>> static unsigned last_layer(struct st_texture_object *stObj)
>> {
>> - if (stObj->base.Immutable)
>> + if (stObj->base.Immutable && stObj->pt->array_size > 1)
>> return MIN2(stObj->base.MinLayer + stObj->base.NumLayers - 1,
>> stObj->pt->array_size - 1);
>> return stObj->pt->array_size - 1;
>> diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
>> index 470ab27..7b6a444 100644
>> --- a/src/mesa/state_tracker/st_cb_fbo.c
>> +++ b/src/mesa/state_tracker/st_cb_fbo.c
>> @@ -451,7 +451,8 @@ st_update_renderbuffer_surface(struct st_context *st,
>> }
>>
>> /* Adjust for texture views */
>> - if (strb->is_rtt) {
>> + if (strb->is_rtt && resource->array_size > 1 &&
>> + strb->Base.TexImage->TexObject->Immutable) {
>> struct gl_texture_object *tex = strb->Base.TexImage->TexObject;
>> first_layer += tex->MinLayer;
>> if (!strb->rtt_layered)
>> diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
>> index c84aa45..2cd95ec 100644
>> --- a/src/mesa/state_tracker/st_texture.c
>> +++ b/src/mesa/state_tracker/st_texture.c
>> @@ -263,7 +263,8 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
>> if (stObj->base.Immutable) {
>> level += stObj->base.MinLevel;
>> z += stObj->base.MinLayer;
>> - d = MIN2(d, stObj->base.NumLayers);
>> + if (stObj->pt->array_size > 1)
>> + d = MIN2(d, stObj->base.NumLayers);
>> }
>>
>> z += stImage->base.Face;
>> --
>> 1.8.5.5
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list