[Mesa-dev] [PATCH 3/4] llvmpipe: remove special case for PIPE_TEXTURE_CUBE in llvmpipe_texture_layout()
Brian Paul
brianp at vmware.com
Mon Sep 29 09:56:34 PDT 2014
layers (aka array_size) should be 6 for cube textures so we don't need
to special-case it. But add an assertion just to be safe.
---
src/gallium/drivers/llvmpipe/lp_texture.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index ba0e7f8..a7d7ad4 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -132,12 +132,15 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
/* Number of 3D image slices, cube faces or texture array layers */
- if (lpr->base.target == PIPE_TEXTURE_CUBE)
- num_slices = 6;
- else if (lpr->base.target == PIPE_TEXTURE_3D)
+ if (lpr->base.target == PIPE_TEXTURE_CUBE) {
+ assert(layers == 6);
+ }
+
+ if (lpr->base.target == PIPE_TEXTURE_3D)
num_slices = depth;
else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
+ lpr->base.target == PIPE_TEXTURE_CUBE ||
lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
num_slices = layers;
else
--
1.7.10.4
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