[Mesa-dev] [PATCH v3] glsl: Optimize min/max expression trees

Iago Toral Quiroga itoral at igalia.com
Mon Sep 29 23:00:13 PDT 2014


On lun, 2014-09-29 at 13:19 -0400, Connor Abbott wrote:
> On Mon, Sep 29, 2014 at 7:49 AM, Iago Toral Quiroga <itoral at igalia.com> wrote:
> > Original patch by Petri Latvala <petri.latvala at intel.com>:
> >
> > Add an optimization pass that drops min/max expression operands that
> > can be proven to not contribute to the final result. The algorithm is
> > similar to alpha-beta pruning on a minmax search, from the field of
> > AI.
> >
> > This optimization pass can optimize min/max expressions where operands
> > are min/max expressions. Such code can appear in shaders by itself, or
> > as the result of clamp() or AMD_shader_trinary_minmax functions.
> >
> > This optimization pass improves the generated code for piglit's
> > AMD_shader_trinary_minmax tests as follows:
> >
> > total instructions in shared programs: 75 -> 67 (-10.67%)
> > instructions in affected programs:     60 -> 52 (-13.33%)
> > GAINED:                                0
> > LOST:                                  0
> >
> > All tests (max3, min3, mid3) improved.
> >
> > A full shader-db run:
> >
> > total instructions in shared programs: 4293603 -> 4293575 (-0.00%)
> > instructions in affected programs:     1188 -> 1160 (-2.36%)
> > GAINED:                                0
> > LOST:                                  0
> >
> > Improvements happen in Guacamelee and Serious Sam 3. One shader from
> > Dungeon Defenders is hurt by shader-db metrics (26 -> 28), because of
> > dropping of a (constant float (0.00000)) operand, which was
> > compiled to a saturate modifier.
> >
> > Version 2 by Iago Toral Quiroga <itoral at igalia.com>:
> >
> > Changes from review feedback:
> > - Squashed various cosmetic changes sent by Matt Turner.
> > - Make less_all_components return an enum rather than setting a class member.
> >   (Suggested by Mat Turner). Also, renamed it to compare_components.
> > - Make less_all_components, smaller_constant and larger_constant static.
> >   (Suggested by Mat Turner)
> > - Change mixmax_range to call its limits "low" and "high" instead of
> >   "range[0]" and "range[1]". (Suggested by Connor Abbot).
> > - Use ir_builder swizzle helpers in swizzle_if_required(). (Suggested by
> >   Connor Abbot).
> > - Make the logic more clearer by rearrenging the code and commenting.
> >   (Suggested by Connor Abbot).
> > - Added comment to explain why we need to recurse twice. (Suggested by
> >   Connor Abbot).
> > - If we cannot prune an expression, do not return early. Instead, attempt
> >   to prune its children. (Suggested by Connor Abbot).
> >
> > Other changes:
> > - Instead of having a global "valid" visitor member, let the various functions
> >   that can determine this status return a boolean and check for its value
> >   to decide what to do in each case. This is more flexible and allows to
> >   recurse into children of parents that could not be prunned due to invalid
> >   ranges (so related to the last bullet in the review feedback).
> > - Make sure we always check if a range is valid before working with it. Since
> >   any use of get_range, combine_range or range_intersection can invalidate
> >   a range we should check for this situation every time we use any of these
> >   functions.
> >
> > Version 3 by Iago Toral Quiroga <itoral at igalia.com>:
> >
> > Changes from review feedback:
> > - Now we can make get_range, combine_range and range_intersection static too
> >   (suggested by Connor Abbot).
> > - Do not return NULL when looking for the larger or greater constant into
> >   mixed vector constants. Instead, produce a new constant by doing a
> >   component-wise minmax. With this we can also remove of the validations when
> >   we call into these functions (suggested by Connor Abbot).
> > - Add a comment explaining the meaning of the baserange argument in
> >   prune_expression (suggested by Connor Abbot).
> >
> > Other changes:
> > - Eliminate minmax expressions operating on constant vectors with mixed values
> >   by resolving them.
> >
> > No piglit regressions observed with Version 3.
> >
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76861
> > ---
> >
> > Version 3 passes all minmax unit tests sent in the original series by Petri,
> > except for the ones aimed at mixed vectors because this version produces
> > better code for these than what is expected by these tests.
> 
> Thanks for cleaning this up! This patch is
> 
> Reviewed-by: Connor Abbott <cwabbott0 at gmail.com>
> 
> Dylan had some style comments on the Python patches IIRC, but other
> than that I think they looked good (assuming you fix the broken tests
> you mentioned) - it has been a while though.

Yes, there was some review feedback for those too, I'll look into them
and send updated versions here for review.

Thanks for reviewing this!

Iago

> >
> >  src/glsl/Makefile.sources       |   1 +
> >  src/glsl/glsl_parser_extras.cpp |   1 +
> >  src/glsl/ir_optimization.h      |   1 +
> >  src/glsl/opt_minmax.cpp         | 464 ++++++++++++++++++++++++++++++++++++++++
> >  4 files changed, 467 insertions(+)
> >  create mode 100644 src/glsl/opt_minmax.cpp
> >
> > diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
> > index cb8d5a6..1c08697 100644
> > --- a/src/glsl/Makefile.sources
> > +++ b/src/glsl/Makefile.sources
> > @@ -95,6 +95,7 @@ LIBGLSL_FILES = \
> >         $(GLSL_SRCDIR)/opt_flip_matrices.cpp \
> >         $(GLSL_SRCDIR)/opt_function_inlining.cpp \
> >         $(GLSL_SRCDIR)/opt_if_simplification.cpp \
> > +       $(GLSL_SRCDIR)/opt_minmax.cpp \
> >         $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
> >         $(GLSL_SRCDIR)/opt_rebalance_tree.cpp \
> >         $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
> > diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> > index 490c3c8..ae19ce4 100644
> > --- a/src/glsl/glsl_parser_extras.cpp
> > +++ b/src/glsl/glsl_parser_extras.cpp
> > @@ -1586,6 +1586,7 @@ do_common_optimization(exec_list *ir, bool linked,
> >     else
> >        progress = do_constant_variable_unlinked(ir) || progress;
> >     progress = do_constant_folding(ir) || progress;
> > +   progress = do_minmax_prune(ir) || progress;
> >     progress = do_cse(ir) || progress;
> >     progress = do_rebalance_tree(ir) || progress;
> >     progress = do_algebraic(ir, native_integers, options) || progress;
> > diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
> > index 369dcd1..8fbd992 100644
> > --- a/src/glsl/ir_optimization.h
> > +++ b/src/glsl/ir_optimization.h
> > @@ -99,6 +99,7 @@ bool opt_flatten_nested_if_blocks(exec_list *instructions);
> >  bool do_discard_simplification(exec_list *instructions);
> >  bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = 0);
> >  bool do_mat_op_to_vec(exec_list *instructions);
> > +bool do_minmax_prune(exec_list *instructions);
> >  bool do_noop_swizzle(exec_list *instructions);
> >  bool do_structure_splitting(exec_list *instructions);
> >  bool do_swizzle_swizzle(exec_list *instructions);
> > diff --git a/src/glsl/opt_minmax.cpp b/src/glsl/opt_minmax.cpp
> > new file mode 100644
> > index 0000000..a4fe2bd
> > --- /dev/null
> > +++ b/src/glsl/opt_minmax.cpp
> > @@ -0,0 +1,464 @@
> > +/*
> > + * Copyright © 2014 Intel Corporation
> > + *
> > + * Permission is hereby granted, free of charge, to any person obtaining a
> > + * copy of this software and associated documentation files (the "Software"),
> > + * to deal in the Software without restriction, including without limitation
> > + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> > + * and/or sell copies of the Software, and to permit persons to whom the
> > + * Software is furnished to do so, subject to the following conditions:
> > + *
> > + * The above copyright notice and this permission notice (including the next
> > + * paragraph) shall be included in all copies or substantial portions of the
> > + * Software.
> > + *
> > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> > + * DEALINGS IN THE SOFTWARE.
> > + */
> > +
> > +/**
> > + * \file opt_minmax.cpp
> > + *
> > + * Drop operands from an expression tree of only min/max operations if they
> > + * can be proven to not contribute to the final result.
> > + *
> > + * The algorithm is similar to alpha-beta pruning on a minmax search.
> > + */
> > +
> > +#include "ir.h"
> > +#include "ir_visitor.h"
> > +#include "ir_rvalue_visitor.h"
> > +#include "ir_optimization.h"
> > +#include "ir_builder.h"
> > +#include "program/prog_instruction.h"
> > +#include "glsl_types.h"
> > +#include "main/macros.h"
> > +
> > +using namespace ir_builder;
> > +
> > +namespace {
> > +
> > +enum compare_components_result {
> > +   LESS,
> > +   LESS_OR_EQUAL,
> > +   EQUAL,
> > +   GREATER_OR_EQUAL,
> > +   GREATER,
> > +   MIXED
> > +};
> > +
> > +class minmax_range {
> > +public:
> > +   minmax_range(ir_constant *low = NULL, ir_constant *high = NULL)
> > +   {
> > +      this->low = low;
> > +      this->high = high;
> > +   }
> > +
> > +   /* low is the lower limit of the range, high is the higher limit. NULL on
> > +    * low means negative infinity (unlimited) and on high positive infinity
> > +    * (unlimited). Because of the two interpretations of the value NULL,
> > +    * arbitrary comparison between ir_constants is impossible.
> > +    */
> > +   ir_constant *low;
> > +   ir_constant *high;
> > +};
> > +
> > +class ir_minmax_visitor : public ir_rvalue_enter_visitor {
> > +public:
> > +   ir_minmax_visitor()
> > +      : progress(false)
> > +   {
> > +   }
> > +
> > +   ir_rvalue *prune_expression(ir_expression *expr, minmax_range baserange);
> > +
> > +   void handle_rvalue(ir_rvalue **rvalue);
> > +
> > +   bool progress;
> > +};
> > +
> > +/*
> > + * Returns LESS if all vector components of `a' are strictly lower than of `b',
> > + * GREATER if all vector components of `a' are strictly greater than of `b',
> > + * MIXED if some vector components of `a' are strictly lower than of `b' while
> > + * others are strictly greater, or EQUAL otherwise.
> > + */
> > +static enum compare_components_result
> > +compare_components(ir_constant *a, ir_constant *b)
> > +{
> > +   assert(a != NULL);
> > +   assert(b != NULL);
> > +
> > +   assert(a->type->base_type == b->type->base_type);
> > +
> > +   unsigned a_inc = a->type->is_scalar() ? 0 : 1;
> > +   unsigned b_inc = b->type->is_scalar() ? 0 : 1;
> > +   unsigned components = MAX2(a->type->components(), b->type->components());
> > +
> > +   bool foundless = false;
> > +   bool foundgreater = false;
> > +   bool foundequal = false;
> > +
> > +   for (unsigned i = 0, c0 = 0, c1 = 0;
> > +        i < components;
> > +        c0 += a_inc, c1 += b_inc, ++i) {
> > +      switch (a->type->base_type) {
> > +      case GLSL_TYPE_UINT:
> > +         if (a->value.u[c0] < b->value.u[c1])
> > +            foundless = true;
> > +         else if (a->value.u[c0] > b->value.u[c1])
> > +            foundgreater = true;
> > +         else
> > +            foundequal = true;
> > +         break;
> > +      case GLSL_TYPE_INT:
> > +         if (a->value.i[c0] < b->value.i[c1])
> > +            foundless = true;
> > +         else if (a->value.i[c0] > b->value.i[c1])
> > +            foundgreater = true;
> > +         else
> > +            foundequal = true;
> > +         break;
> > +      case GLSL_TYPE_FLOAT:
> > +         if (a->value.f[c0] < b->value.f[c1])
> > +            foundless = true;
> > +         else if (a->value.f[c0] > b->value.f[c1])
> > +            foundgreater = true;
> > +         else
> > +            foundequal = true;
> > +         break;
> > +      default:
> > +         unreachable("not reached");
> > +      }
> > +   }
> > +
> > +   if (foundless && foundgreater) {
> > +      /* Some components are strictly lower, others are strictly greater */
> > +      return MIXED;
> > +   }
> > +
> > +   if (foundequal) {
> > +       /* It is not mixed, but it is not strictly lower or greater */
> > +      if (foundless)
> > +         return LESS_OR_EQUAL;
> > +      if (foundgreater)
> > +         return GREATER_OR_EQUAL;
> > +      return EQUAL;
> > +   }
> > +
> > +   /* All components are strictly lower or strictly greater */
> > +   return foundless ? LESS : GREATER;
> > +}
> > +
> > +static ir_constant *
> > +combine_constant(bool ismin, ir_constant *a, ir_constant *b)
> > +{
> > +   void *mem_ctx = ralloc_parent(a);
> > +   ir_constant *c = a->clone(mem_ctx, NULL);
> > +   for (unsigned i = 0; i < c->type->components(); i++) {
> > +      switch (c->type->base_type) {
> > +      case GLSL_TYPE_UINT:
> > +         if ((ismin && b->value.u[i] < c->value.u[i]) ||
> > +             (!ismin && b->value.u[i] > c->value.u[i]))
> > +            c->value.u[i] = b->value.u[i];
> > +         break;
> > +      case GLSL_TYPE_INT:
> > +         if ((ismin && b->value.i[i] < c->value.i[i]) ||
> > +             (!ismin && b->value.i[i] > c->value.i[i]))
> > +            c->value.i[i] = b->value.i[i];
> > +         break;
> > +      case GLSL_TYPE_FLOAT:
> > +         if ((ismin && b->value.f[i] < c->value.f[i]) ||
> > +             (!ismin && b->value.f[i] > c->value.f[i]))
> > +            c->value.f[i] = b->value.f[i];
> > +         break;
> > +      default:
> > +         assert(!"not reached");
> > +      }
> > +   }
> > +   return c;
> > +}
> > +
> > +static ir_constant *
> > +smaller_constant(ir_constant *a, ir_constant *b)
> > +{
> > +   assert(a != NULL);
> > +   assert(b != NULL);
> > +
> > +   enum compare_components_result ret = compare_components(a, b);
> > +   if (ret == MIXED)
> > +      return combine_constant(true, a, b);
> > +   else if (ret < EQUAL)
> > +      return a;
> > +   else
> > +      return b;
> > +}
> > +
> > +static ir_constant *
> > +larger_constant(ir_constant *a, ir_constant *b)
> > +{
> > +   assert(a != NULL);
> > +   assert(b != NULL);
> > +
> > +   enum compare_components_result ret = compare_components(a, b);
> > +   if (ret == MIXED)
> > +      return combine_constant(false, a, b);
> > +   else if (ret < EQUAL)
> > +      return b;
> > +   else
> > +      return a;
> > +}
> > +
> > +/* Combines two ranges by doing an element-wise min() / max() depending on the
> > + * operation.
> > + */
> > +static minmax_range
> > +combine_range(minmax_range r0, minmax_range r1, bool ismin)
> > +{
> > +   minmax_range ret;
> > +
> > +   if (!r0.low) {
> > +      ret.low = ismin ? r0.low : r1.low;
> > +   } else if (!r1.low) {
> > +      ret.low = ismin ? r1.low : r0.low;
> > +   } else {
> > +      ret.low = ismin ? smaller_constant(r0.low, r1.low) :
> > +         larger_constant(r0.low, r1.low);
> > +   }
> > +
> > +   if (!r0.high) {
> > +      ret.high = ismin ? r1.high : r0.high;
> > +   } else if (!r1.high) {
> > +      ret.high = ismin ? r0.high : r1.high;
> > +   } else {
> > +      ret.high = ismin ? smaller_constant(r0.high, r1.high) :
> > +         larger_constant(r0.high, r1.high);
> > +   }
> > +
> > +   return ret;
> > +}
> > +
> > +/* Returns a range so that lower limit is the larger of the two lower limits,
> > + * and higher limit is the smaller of the two higher limits.
> > + */
> > +static minmax_range
> > +range_intersection(minmax_range r0, minmax_range r1)
> > +{
> > +   minmax_range ret;
> > +
> > +   if (!r0.low)
> > +      ret.low = r1.low;
> > +   else if (!r1.low)
> > +      ret.low = r0.low;
> > +   else
> > +      ret.low = larger_constant(r0.low, r1.low);
> > +
> > +   if (!r0.high)
> > +      ret.high = r1.high;
> > +   else if (!r1.high)
> > +      ret.high = r0.high;
> > +   else
> > +      ret.high = smaller_constant(r0.high, r1.high);
> > +
> > +   return ret;
> > +}
> > +
> > +static minmax_range
> > +get_range(ir_rvalue *rval)
> > +{
> > +   ir_expression *expr = rval->as_expression();
> > +   if (expr && (expr->operation == ir_binop_min ||
> > +                expr->operation == ir_binop_max)) {
> > +      minmax_range r0 = get_range(expr->operands[0]);
> > +      minmax_range r1 = get_range(expr->operands[1]);
> > +      return combine_range(r0, r1, expr->operation == ir_binop_min);
> > +   }
> > +
> > +   ir_constant *c = rval->as_constant();
> > +   if (c) {
> > +      return minmax_range(c, c);
> > +   }
> > +
> > +   return minmax_range();
> > +}
> > +
> > +/**
> > + * Prunes a min/max expression considering the base range of the parent
> > + * min/max expression.
> > + *
> > + * @param baserange the range that the parents of this min/max expression
> > + * in the min/max tree will clamp its value to.
> > + */
> > +ir_rvalue *
> > +ir_minmax_visitor::prune_expression(ir_expression *expr, minmax_range baserange)
> > +{
> > +   assert(expr->operation == ir_binop_min ||
> > +          expr->operation == ir_binop_max);
> > +
> > +   bool ismin = expr->operation == ir_binop_min;
> > +   minmax_range limits[2];
> > +
> > +   /* Recurse to get the ranges for each of the subtrees of this
> > +    * expression. We need to do this as a separate step because we need to
> > +    * know the ranges of each of the subtrees before we prune either one.
> > +    * Consider something like this:
> > +    *
> > +    *        max
> > +    *     /       \
> > +    *    max     max
> > +    *   /   \   /   \
> > +    *  3    a   b    2
> > +    *
> > +    * We would like to prune away the max on the bottom-right, but to do so
> > +    * we need to know the range of the expression on the left beforehand,
> > +    * and there's no guarantee that we will visit either subtree in a
> > +    * particular order.
> > +    */
> > +   for (unsigned i = 0; i < 2; ++i)
> > +      limits[i] = get_range(expr->operands[i]);
> > +
> > +   for (unsigned i = 0; i < 2; ++i) {
> > +      bool is_redundant = false;
> > +
> > +      enum compare_components_result cr = LESS;
> > +      if (ismin) {
> > +         /* If this operand will always be greater than the other one, it's
> > +          * redundant.
> > +          */
> > +         if (limits[i].low && limits[1 - i].high) {
> > +               cr = compare_components(limits[i].low, limits[1 - i].high);
> > +            if (cr >= EQUAL && cr != MIXED)
> > +               is_redundant = true;
> > +         }
> > +         /* If this operand is always greater than baserange, then even if
> > +          * it's smaller than the other one it'll get clamped, so it's
> > +          * redundant.
> > +          */
> > +         if (!is_redundant && limits[i].low && baserange.high) {
> > +            cr = compare_components(limits[i].low, baserange.high);
> > +            if (cr >= EQUAL && cr != MIXED)
> > +               is_redundant = true;
> > +         }
> > +      } else {
> > +         /* If this operand will always be lower than the other one, it's
> > +          * redundant.
> > +          */
> > +         if (limits[i].high && limits[1 - i].low) {
> > +            cr = compare_components(limits[i].high, limits[1 - i].low);
> > +            if (cr <= EQUAL)
> > +               is_redundant = true;
> > +         }
> > +         /* If this operand is always lower than baserange, then even if
> > +          * it's greater than the other one it'll get clamped, so it's
> > +          * redundant.
> > +          */
> > +         if (!is_redundant && limits[i].high && baserange.low) {
> > +            cr = compare_components(limits[i].high, baserange.low);
> > +            if (cr <= EQUAL)
> > +               is_redundant = true;
> > +         }
> > +      }
> > +
> > +      if (is_redundant) {
> > +         progress = true;
> > +
> > +         /* Recurse if necessary. */
> > +         ir_expression *op_expr = expr->operands[1 - i]->as_expression();
> > +         if (op_expr && (op_expr->operation == ir_binop_min ||
> > +                         op_expr->operation == ir_binop_max)) {
> > +            return prune_expression(op_expr, baserange);
> > +         }
> > +
> > +         return expr->operands[1 - i];
> > +      } else if (cr == MIXED) {
> > +         /* If we have mixed vector operands, we can try to resolve the minmax
> > +          * expression by doing a component-wise minmax:
> > +          *
> > +          *             min                          min
> > +          *           /    \                       /    \
> > +          *         min     a       ===>        [1,1]    a
> > +          *       /    \
> > +          *    [1,3]   [3,1]
> > +          *
> > +          */
> > +         ir_constant *a = expr->operands[0]->as_constant();
> > +         ir_constant *b = expr->operands[1]->as_constant();
> > +         if (a && b)
> > +            return combine_constant(ismin, a, b);
> > +      }
> > +   }
> > +
> > +   /* Now recurse to operands giving them the proper baserange. The baserange
> > +    * to pass is the intersection of our baserange and the other operand's
> > +    * limit with one of the ranges unlimited. If we can't compute a valid
> > +    * intersection, we use the current baserange.
> > +    */
> > +   for (unsigned i = 0; i < 2; ++i) {
> > +      ir_expression *op_expr = expr->operands[i]->as_expression();
> > +      if (op_expr && (op_expr->operation == ir_binop_min ||
> > +                      op_expr->operation == ir_binop_max)) {
> > +         /* We can only compute a new baserange for this operand if we managed
> > +          * to compute a valid range for the other operand.
> > +          */
> > +         if (ismin)
> > +            limits[1 - i].low = NULL;
> > +         else
> > +            limits[1 - i].high = NULL;
> > +         minmax_range base = range_intersection(limits[1 - i], baserange);
> > +         expr->operands[i] = prune_expression(op_expr, base);
> > +      }
> > +   }
> > +
> > +   return expr;
> > +}
> > +
> > +static ir_rvalue *
> > +swizzle_if_required(ir_expression *expr, ir_rvalue *rval)
> > +{
> > +   if (expr->type->is_vector() && rval->type->is_scalar()) {
> > +      return swizzle(rval, SWIZZLE_XXXX, expr->type->vector_elements);
> > +   } else {
> > +      return rval;
> > +   }
> > +}
> > +
> > +void
> > +ir_minmax_visitor::handle_rvalue(ir_rvalue **rvalue)
> > +{
> > +   if (!*rvalue)
> > +      return;
> > +
> > +   ir_expression *expr = (*rvalue)->as_expression();
> > +   if (!expr || (expr->operation != ir_binop_min &&
> > +                 expr->operation != ir_binop_max))
> > +      return;
> > +
> > +   ir_rvalue *new_rvalue = prune_expression(expr, minmax_range());
> > +   if (new_rvalue == *rvalue)
> > +      return;
> > +
> > +   /* If the expression type is a vector and the optimization leaves a scalar
> > +    * as the result, we need to turn it into a vector.
> > +    */
> > +   *rvalue = swizzle_if_required(expr, new_rvalue);
> > +
> > +   progress = true;
> > +}
> > +
> > +}
> > +
> > +bool
> > +do_minmax_prune(exec_list *instructions)
> > +{
> > +   ir_minmax_visitor v;
> > +
> > +   visit_list_elements(&v, instructions);
> > +
> > +   return v.progress;
> > +}
> > --
> > 1.9.1
> >
> 




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