[Mesa-dev] [RFC PATCH 16/56] mesa/program: Add misc tessellation shader support.
Ian Romanick
idr at freedesktop.org
Tue Sep 30 09:26:32 PDT 2014
On 09/20/2014 06:40 PM, Chris Forbes wrote:
> From: Fabian Bieler <fabianbieler at fastmail.fm>
>
> ---
> src/mesa/program/program.c | 44 ++++++++++++++++++++++++++++++++++
> src/mesa/program/program.h | 60 +++++++++++++++++++++++++++++++++++++++++++++-
> 2 files changed, 103 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
> index dc030b0..d7c457a 100644
> --- a/src/mesa/program/program.c
> +++ b/src/mesa/program/program.c
> @@ -101,6 +101,14 @@ _mesa_init_program(struct gl_context *ctx)
> _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
> NULL);
>
> + ctx->TessCtrlProgram.Enabled = GL_FALSE;
> + _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram.Current,
> + NULL);
> +
> + ctx->TessEvalProgram.Enabled = GL_FALSE;
> + _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram.Current,
> + NULL);
> +
Indentation looks off here. Mixed tabs?
> /* XXX probably move this stuff */
> ctx->ATIFragmentShader.Enabled = GL_FALSE;
> ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
> @@ -120,6 +128,8 @@ _mesa_free_program_data(struct gl_context *ctx)
> _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
> _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
> _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
> + _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram.Current, NULL);
> + _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram.Current, NULL);
>
> /* XXX probably move this stuff */
> if (ctx->ATIFragmentShader.Current) {
> @@ -152,6 +162,12 @@ _mesa_update_default_objects_program(struct gl_context *ctx)
> _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
> ctx->Shared->DefaultGeometryProgram);
>
> + _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram.Current,
> + ctx->Shared->DefaultTessCtrlProgram);
> +
> + _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram.Current,
> + ctx->Shared->DefaultTessEvalProgram);
> +
> /* XXX probably move this stuff */
> if (ctx->ATIFragmentShader.Current) {
> ctx->ATIFragmentShader.Current->RefCount--;
> @@ -373,6 +389,16 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
> CALLOC_STRUCT(gl_geometry_program),
> target, id);
> break;
> + case GL_TESS_CONTROL_PROGRAM_NV:
> + prog = _mesa_init_tess_ctrl_program(ctx,
> + CALLOC_STRUCT(gl_tess_ctrl_program),
> + target, id);
> + break;
> + case GL_TESS_EVALUATION_PROGRAM_NV:
> + prog = _mesa_init_tess_eval_program(ctx,
> + CALLOC_STRUCT(gl_tess_eval_program),
> + target, id);
> + break;
> case GL_COMPUTE_PROGRAM_NV:
> prog = _mesa_init_compute_program(ctx,
> CALLOC_STRUCT(gl_compute_program),
> @@ -590,6 +616,24 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
> gpc->UsesStreams = gp->UsesStreams;
> }
> break;
> + case GL_TESS_CONTROL_PROGRAM_NV:
> + {
> + const struct gl_tess_ctrl_program *tcp = gl_tess_ctrl_program_const(prog);
> + struct gl_tess_ctrl_program *tcpc = gl_tess_ctrl_program(clone);
> + tcpc->VerticesOut = tcp->VerticesOut;
> + // XXX: tcpc->UsesBarrier = tcp->UseBarrier;
This comment seems odd. None of the other places mention this missing
field, and why is this field missing?
> + }
> + break;
> + case GL_TESS_EVALUATION_PROGRAM_NV:
> + {
> + const struct gl_tess_eval_program *tep = gl_tess_eval_program_const(prog);
> + struct gl_tess_eval_program *tepc = gl_tess_eval_program(clone);
> + tepc->PrimitiveMode = tep->PrimitiveMode;
> + tepc->Spacing = tep->Spacing;
> + tepc->VertexOrder = tep->VertexOrder;
> + tepc->PointMode = tep->PointMode;
> + }
> + break;
> default:
> _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
> }
> diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
> index dd5198a..0216e62 100644
> --- a/src/mesa/program/program.h
> +++ b/src/mesa/program/program.h
> @@ -148,6 +148,24 @@ _mesa_reference_geomprog(struct gl_context *ctx,
> (struct gl_program *) prog);
> }
>
> +static inline void
> +_mesa_reference_tesscprog(struct gl_context *ctx,
> + struct gl_tess_ctrl_program **ptr,
> + struct gl_tess_ctrl_program *prog)
> +{
> + _mesa_reference_program(ctx, (struct gl_program **) ptr,
> + (struct gl_program *) prog);
> +}
> +
> +static inline void
> +_mesa_reference_tesseprog(struct gl_context *ctx,
> + struct gl_tess_eval_program **ptr,
> + struct gl_tess_eval_program *prog)
> +{
> + _mesa_reference_program(ctx, (struct gl_program **) ptr,
> + (struct gl_program *) prog);
> +}
> +
> extern struct gl_program *
> _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
>
> @@ -158,6 +176,20 @@ _mesa_clone_vertex_program(struct gl_context *ctx,
> return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
> }
>
> +static inline struct gl_tess_ctrl_program *
> +_mesa_clone_tess_ctrl_program(struct gl_context *ctx,
> + const struct gl_tess_ctrl_program *prog)
> +{
> + return (struct gl_tess_ctrl_program *) _mesa_clone_program(ctx, &prog->Base);
> +}
> +
> +static inline struct gl_tess_eval_program *
> +_mesa_clone_tess_eval_program(struct gl_context *ctx,
> + const struct gl_tess_eval_program *prog)
> +{
> + return (struct gl_tess_eval_program *) _mesa_clone_program(ctx, &prog->Base);
> +}
> +
> static inline struct gl_geometry_program *
> _mesa_clone_geometry_program(struct gl_context *ctx,
> const struct gl_geometry_program *prog)
> @@ -253,7 +285,7 @@ _mesa_shader_stage_to_program(unsigned stage)
> }
>
>
> -/* Cast wrappers from gl_program to gl_vertex/geometry/fragment_program */
> +/* Cast wrappers from gl_program to gl_vertex/tess_control/tess_evaluation/geometry/fragment_program */
Maybe just say "...to derived program types (e.g., gl_vertex_program)"
> static inline struct gl_fragment_program *
> gl_fragment_program(struct gl_program *prog)
> @@ -294,6 +326,32 @@ gl_geometry_program_const(const struct gl_program *prog)
> }
>
>
> +static inline struct gl_tess_ctrl_program *
> +gl_tess_ctrl_program(struct gl_program *prog)
> +{
> + return (struct gl_tess_ctrl_program *) prog;
> +}
> +
> +static inline const struct gl_tess_ctrl_program *
> +gl_tess_ctrl_program_const(const struct gl_program *prog)
> +{
> + return (const struct gl_tess_ctrl_program *) prog;
> +}
> +
> +
> +static inline struct gl_tess_eval_program *
> +gl_tess_eval_program(struct gl_program *prog)
> +{
> + return (struct gl_tess_eval_program *) prog;
> +}
> +
> +static inline const struct gl_tess_eval_program *
> +gl_tess_eval_program_const(const struct gl_program *prog)
> +{
> + return (const struct gl_tess_eval_program *) prog;
> +}
> +
> +
> #ifdef __cplusplus
> } /* extern "C" */
> #endif
>
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