[Mesa-dev] [PATCH] mesa: add missing queries for ARB_direct_state_access

Daniel Scharrer daniel at constexpr.org
Mon Aug 3 05:01:31 PDT 2015


Ping.

Can someone please review and/or commit this.

I noticed ARB_dsa is already exposed in Mesa 10.6 - should this patch be Cc'd to that?

--
Daniel

On 2015-07-25 08:12, Daniel Scharrer wrote:
> ---
> 
> ARB_dsa / GL 4.5 add indexed GL_TEXTURE_BINDING_* and GL_SAMPLER_BINDING
> queries, as well as a GL_TEXTURE_TARGET query on texture objects.
> 
> The implementation for the GL_TEXTURE_BINDING_* and GL_SAMPLER_BINDING
> queries is based on their non-indexed variants. To map the binding enum
> to a texture target index I added a new helper based on
> _mesa_tex_target_to_index. The non-indexed GL_TEXTURE_BINDING_* queries
> use the offset stored in the get_hash for this, but that didn't seem
> easy to access.
> 
>  src/mesa/main/get.c      | 90 ++++++++++++++++++++++++++++++++++++++++++++++++
>  src/mesa/main/texparam.c | 12 +++++++
>  2 files changed, 102 insertions(+)
> 
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index ce78691..8ffa8b9 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -1746,6 +1746,52 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
>     }
>  }
>  
> +/**
> + * Convert a GL texture binding enum such as GL_TEXTURE_BINDING_2D
> + * into the corresponding Mesa texture target index.
> + * \return TEXTURE_x_INDEX or -1 if binding is invalid
> + */
> +static int
> +_mesa_tex_binding_to_index(const struct gl_context *ctx, GLenum binding)
> +{
> +   switch (binding) {
> +   case GL_TEXTURE_BINDING_1D:
> +      return _mesa_is_desktop_gl(ctx) ? TEXTURE_1D_INDEX : -1;
> +   case GL_TEXTURE_BINDING_2D:
> +      return TEXTURE_2D_INDEX;
> +   case GL_TEXTURE_BINDING_3D:
> +      return ctx->API != API_OPENGLES ? TEXTURE_3D_INDEX : -1;
> +   case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
> +      return ctx->Extensions.ARB_texture_cube_map
> +         ? TEXTURE_CUBE_INDEX : -1;
> +   case GL_TEXTURE_BINDING_RECTANGLE_NV:
> +      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle
> +         ? TEXTURE_RECT_INDEX : -1;
> +   case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
> +      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array
> +         ? TEXTURE_1D_ARRAY_INDEX : -1;
> +   case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
> +      return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
> +         || _mesa_is_gles3(ctx)
> +         ? TEXTURE_2D_ARRAY_INDEX : -1;
> +   case GL_TEXTURE_BINDING_BUFFER:
> +      return ctx->API == API_OPENGL_CORE &&
> +             ctx->Extensions.ARB_texture_buffer_object ?
> +             TEXTURE_BUFFER_INDEX : -1;
> +   case GL_TEXTURE_BINDING_CUBE_MAP_ARRAY:
> +      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_cube_map_array
> +         ? TEXTURE_CUBE_ARRAY_INDEX : -1;
> +   case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
> +      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample
> +         ? TEXTURE_2D_MULTISAMPLE_INDEX: -1;
> +   case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
> +      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample
> +         ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: -1;
> +   default:
> +      return -1;
> +   }
> +}
> +
>  static enum value_type
>  find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
>  {
> @@ -2009,6 +2055,50 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
>        v->value_int = ctx->ImageUnits[index].Format;
>        return TYPE_INT;
>  
> +   /* ARB_direct_state_access */
> +   case GL_TEXTURE_BINDING_1D:
> +   case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
> +   case GL_TEXTURE_BINDING_2D:
> +   case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
> +   case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
> +   case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
> +   case GL_TEXTURE_BINDING_3D:
> +   case GL_TEXTURE_BINDING_BUFFER:
> +   case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
> +   case GL_TEXTURE_BINDING_CUBE_MAP_ARRAY:
> +   case GL_TEXTURE_BINDING_RECTANGLE_NV: {
> +      if (ctx->API != API_OPENGL_CORE)
> +         goto invalid_enum;
> +      GLint targetIndex = _mesa_tex_binding_to_index(ctx, pname);
> +      if (targetIndex < 0)
> +         goto invalid_enum;
> +      if (index >= ctx->Const.MaxTextureUnits)
> +         goto invalid_value;
> +      v->value_int = ctx->Texture.Unit[index].CurrentTex[targetIndex]->Name;
> +      return TYPE_INT;
> +   }
> +
> +   case GL_SAMPLER_BINDING: {
> +      struct gl_sampler_object *samp;
> +
> +      if (ctx->API != API_OPENGL_CORE)
> +         goto invalid_enum;
> +      if (index >= ctx->Const.MaxTextureUnits)
> +         goto invalid_value;
> +
> +      samp = ctx->Texture.Unit[index].Sampler;
> +      /*
> +       * The sampler object may have been deleted on another context,
> +       * so we try to lookup the sampler object before returning its Name.
> +       */
> +      if (samp && _mesa_lookup_samplerobj(ctx, samp->Name)) {
> +         v->value_int = samp->Name;
> +      } else {
> +         v->value_int = 0;
> +      }
> +      return TYPE_INT;
> +   }
> +
>     case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
>        if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
>           goto invalid_enum;
> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> index efdeed5..59afc79 100644
> --- a/src/mesa/main/texparam.c
> +++ b/src/mesa/main/texparam.c
> @@ -1888,6 +1888,12 @@ get_tex_parameterfv(struct gl_context *ctx,
>           *params = (GLfloat) obj->Sampler.sRGBDecode;
>           break;
>  
> +      case GL_TEXTURE_TARGET:
> +         if (ctx->API != API_OPENGL_CORE)
> +            goto invalid_pname;
> +         *params = ENUM_TO_FLOAT(obj->Target);
> +         break;
> +
>        default:
>           goto invalid_pname;
>     }
> @@ -2113,6 +2119,12 @@ get_tex_parameteriv(struct gl_context *ctx,
>           *params = obj->ImageFormatCompatibilityType;
>           break;
>  
> +      case GL_TEXTURE_TARGET:
> +         if (ctx->API != API_OPENGL_CORE)
> +            goto invalid_pname;
> +         *params = (GLint) obj->Target;
> +         break;
> +
>        default:
>           goto invalid_pname;
>     }
> 


More information about the mesa-dev mailing list