[Mesa-dev] [PATCH] mesa: handle no-op cases sooner in _mesa_[Client]ActiveTexture()

Eric Anholt eric at anholt.net
Mon Aug 3 20:44:50 PDT 2015

Brian Paul <brianp at vmware.com> writes:

> If the new texture unit is the current texture unit, we can return
> before error checking.

Reviewed-by: Eric Anholt <eric at anholt.net>
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