[Mesa-dev] [PATCH 08/14] i965: Define and initialize image parameter structure.
Francisco Jerez
currojerez at riseup.net
Tue Aug 4 06:59:59 PDT 2015
Ping. Some 10-20 other ARB_shader_image_load_store patches are blocking
on this patch I've been carrying around since I originally sent it for
review in Dec 2013.
Francisco Jerez <currojerez at riseup.net> writes:
> This will be used to pass image meta-data to the shader when we cannot
> use typed surface reads and writes. All entries except surface_idx
> and size are otherwise unused and will get eliminated by the uniform
> packing pass. size will be used for bounds checking with some image
> formats and will be useful for ARB_shader_image_size too. surface_idx
> is always used.
> ---
> src/mesa/drivers/dri/i965/brw_context.h | 50 +++++++++++++++
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 78 ++++++++++++++++++++++++
> 2 files changed, 128 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index 8cc54ad..e12528e 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -370,6 +370,52 @@ struct brw_stage_prog_data {
> const gl_constant_value **pull_param;
> };
>
> +/*
> + * Image meta-data structure as laid out in the shader parameter
> + * buffer. Entries have to be 16B-aligned for the vec4 back-end to be
> + * able to use them. That's okay because the padding and any unused
> + * entries [most of them except when we're doing untyped surface
> + * access] will be removed by the uniform packing pass.
> + */
> +#define BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET 0
> +#define BRW_IMAGE_PARAM_OFFSET_OFFSET 4
> +#define BRW_IMAGE_PARAM_SIZE_OFFSET 8
> +#define BRW_IMAGE_PARAM_STRIDE_OFFSET 12
> +#define BRW_IMAGE_PARAM_TILING_OFFSET 16
> +#define BRW_IMAGE_PARAM_SWIZZLING_OFFSET 20
> +#define BRW_IMAGE_PARAM_SIZE 24
> +
> +struct brw_image_param {
> + /** Surface binding table index. */
> + uint32_t surface_idx;
> +
> + /** Surface X, Y and Z dimensions. */
> + uint32_t size[3];
> +
> + /** Offset applied to the X and Y surface coordinates. */
> + uint32_t offset[2];
> +
> + /** X-stride in bytes, Y-stride in bytes, horizontal slice stride in
> + * pixels, vertical slice stride in pixels.
> + */
> + uint32_t stride[4];
> +
> + /** Log2 of the tiling modulus in the X, Y and Z dimension. */
> + uint32_t tiling[3];
> +
> + /**
> + * Right shift to apply for bit 6 address swizzling. Two different
> + * swizzles can be specified and will be applied one after the other. The
> + * resulting address will be:
> + *
> + * addr' = addr ^ ((1 << 6) & ((addr >> swizzling[0]) ^
> + * (addr >> swizzling[1])))
> + *
> + * Use \c 0xff if any of the swizzles is not required.
> + */
> + uint32_t swizzling[2];
> +};
> +
> /* Data about a particular attempt to compile a program. Note that
> * there can be many of these, each in a different GL state
> * corresponding to a different brw_wm_prog_key struct, with different
> @@ -944,6 +990,10 @@ struct brw_stage_state
> /** SAMPLER_STATE count and table offset */
> uint32_t sampler_count;
> uint32_t sampler_offset;
> +
> + /** Metadata for images passed to the shader as uniforms. */
> + struct brw_image_param image_params[BRW_MAX_IMAGES];
> + uint32_t nr_image_params;
> };
>
>
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index 13755aa..50636aa 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -981,6 +981,79 @@ get_image_format(struct brw_context *brw, mesa_format format, GLenum access)
> }
>
> static void
> +update_default_image_param(struct brw_context *brw,
> + struct gl_image_unit *u,
> + unsigned surface_idx,
> + struct brw_image_param *param)
> +{
> + memset(param, 0, sizeof(*param));
> + param->surface_idx = surface_idx;
> + param->swizzling[0] = 0xff;
> + param->swizzling[1] = 0xff;
> +}
> +
> +static void
> +update_buffer_image_param(struct brw_context *brw,
> + struct gl_image_unit *u,
> + unsigned surface_idx,
> + struct brw_image_param *param)
> +{
> + struct gl_buffer_object *obj = u->TexObj->BufferObject;
> +
> + update_default_image_param(brw, u, surface_idx, param);
> +
> + param->size[0] = obj->Size / _mesa_get_format_bytes(u->_ActualFormat);
> + param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat);
> +}
> +
> +static void
> +update_texture_image_param(struct brw_context *brw,
> + struct gl_image_unit *u,
> + unsigned surface_idx,
> + struct brw_image_param *param)
> +{
> + struct intel_mipmap_tree *mt = intel_texture_object(u->TexObj)->mt;
> +
> + update_default_image_param(brw, u, surface_idx, param);
> +
> + param->size[0] = minify(mt->logical_width0, u->Level);
> + param->size[1] = minify(mt->logical_height0, u->Level);
> + param->size[2] = (!u->Layered ? 1 :
> + u->TexObj->Target == GL_TEXTURE_CUBE_MAP ? 6 :
> + u->TexObj->Target == GL_TEXTURE_3D ?
> + minify(mt->logical_depth0, u->Level) :
> + mt->logical_depth0);
> +
> + intel_miptree_get_image_offset(mt, u->Level, u->Layer,
> + ¶m->offset[0],
> + ¶m->offset[1]);
> +
> + param->stride[0] = mt->cpp;
> + param->stride[1] = mt->pitch / mt->cpp;
> + param->stride[2] =
> + brw_miptree_get_horizontal_slice_pitch(brw, mt, u->Level);
> + param->stride[3] =
> + brw_miptree_get_vertical_slice_pitch(brw, mt, u->Level);
> +
> + if (mt->tiling == I915_TILING_X) {
> + param->tiling[0] = ffs(512 / mt->cpp) - 1;
> + param->tiling[1] = 3;
> + param->swizzling[0] = 3;
> + param->swizzling[1] = 4;
> + } else if (mt->tiling == I915_TILING_Y) {
> + param->tiling[0] = ffs(16 / mt->cpp) - 1;
> + param->tiling[1] = 5;
> + param->swizzling[0] = 3;
> + param->swizzling[1] = 0xff;
> + }
> +
> + if (u->TexObj->Target == GL_TEXTURE_3D)
> + param->tiling[2] = u->Level;
> + else
> + param->tiling[2] = 0;
> +}
> +
> +static void
> update_image_surface(struct brw_context *brw,
> struct gl_image_unit *u,
> GLenum access,
> @@ -1003,6 +1076,8 @@ update_image_surface(struct brw_context *brw,
> format, intel_obj->Base.Size / texel_size, texel_size,
> access != GL_READ_ONLY);
>
> + update_buffer_image_param(brw, u, surface_idx, param);
> +
> } else {
> struct intel_texture_object *intel_obj = intel_texture_object(obj);
> struct intel_mipmap_tree *mt = intel_obj->mt;
> @@ -1030,10 +1105,13 @@ update_image_surface(struct brw_context *brw,
> format, SWIZZLE_XYZW,
> surf_offset, access != GL_READ_ONLY, false);
> }
> +
> + update_texture_image_param(brw, u, surface_idx, param);
> }
>
> } else {
> brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, surf_offset);
> + update_default_image_param(brw, u, surface_idx, param);
> }
> }
>
> --
> 2.1.3
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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