[Mesa-dev] [PATCH v4 (part2) 00/59] ARB_shader_storage_buffer_object (mesa, i965)
Iago Toral Quiroga
itoral at igalia.com
Wed Aug 5 01:29:57 PDT 2015
This is roughly the same as v3 (mostly with some review feedback addressed) but
it adds 3 new patches to the beginning of the series that implement
typed/untyped vec4 messages, which we need for vec4 SSBO support. These patches
where initially part of the ARB_shader_image_load_store series that Curro
worked on but they had some issues and since support for the extension in
geometry stages was not mandatory they never landed. We still need them for
SSBO support in geometry stages (unless we decide to drop that too), so Curro
reworked the patches to align them with review feedback and we decided that
at this point it would make more sense to have them reviewed with the SSBO
implementation, since it would be the only user for them at this moment
(at least support for geometry stages in ARB_shader_image_load_store would also
make use of them if we decide to retake that at a later moment).
With these 3 patches included for review, the series no longer has dependencies
from other patches, since the rest of Curro's patches we depended on
have already landed in master.
As with previous versions, the last two patches are optional, although
specially patch 58 is interesting since it fixes a bug that affects
UBOs (and thus also SSBOs) in master.
Antia Puentes (1):
glsl: Mark as active all elements of shared/std140 block arrays
Francisco Jerez (3):
i965/vec4: Introduce VEC4 IR builder.
i965/vec4: Import helpers to convert vectors into arrays and back.
i965/vec4: Import surface message builder functions.
Iago Toral Quiroga (28):
i965: Use 16-byte offset alignment for shader storage buffers
i965: Implement DriverFlags.NewShaderStorageBuffer
i965: Set MaxShaderStorageBuffers for compute shaders
i965: Upload Shader Storage Buffer Object surfaces
i965: handle visiting of ir_var_shader_storage variables
i965/fs: Do not split buffer variables
i965/vec4: Implement SSBO writes
nir: Implement __intrinsic_store_ssbo
i965/nir/fs: Implement SSBO writes
i965/vec4: Implement SSBO reads
nir: Implement __intrinsic_store_load
i965/nir/fs: Implement SSBO reads
nir: ignore an instruction's dest if it hasn't any
glsl: Rename atomic counter functions
glsl: Add atomic functions from ARB_shader_storage_buffer_object
glsl: lower SSBO atomic intrinsics
nir: Implement lowered SSBO atomic intrinsics
i965/nir/fs: Implement SSBO atomics
i965/vec4: Implement lowered SSBO atomic intrinsics
glsl: First argument to atomic functions must be a buffer variable
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
glsl: Allow use of memory qualifiers with
ARB_shader_storage_buffer_object.
glsl: Apply memory qualifiers to buffer variables
glsl: Allow memory layout qualifiers on shader storage buffer objects
glsl: Do not allow assignments to read-only variables
glsl: Do not allow reads from write-only variables
docs: Mark ARB_shader_storage_buffer_object as done for i965
i965/vec4: Skip dependency control for opcodes emitting multiple
instructions
Kristian Høgsberg (1):
glsl: atomic counters can be declared as buffer-qualified variables
Samuel Iglesias Gonsalvez (26):
i965: set ARB_shader_storage_buffer_object related constant values
glsl: add support for unsized arrays in shader storage blocks
glsl: Add parser/compiler support for unsized array's length()
glsl: Lower unsized array's length calculation expression
nir: add shader storage buffer's unsized array length calculation
i965/vec4: Implement unsized array's length calculation
i965/fs: Implement generator code for unsized array's length
calculation
i965/fs/nir: implement unsized array's length calculation
i965/wm: emit null buffer surfaces when null buffers are attached
i965/wm: surfaces should have the API buffer size, not the drm buffer
size
glsl: Add parser/compiler support for std430 interface packing
qualifier
glsl: propagate interface packing information to arrays of scalars,
vectors.
glsl: propagate std430 packing qualifier to struct's members and array
of structs
glsl: add std430 interface packing support to ssbo store and unsized
array length
glsl: a shader storage buffer must be smaller than the maximum size
allowed
glsl: number of active shader storage blocks must be within allowed
limits
glsl: ignore buffer variables when counting uniform components
glsl: shader storage blocks use different max block size values than
uniforms
mesa: add glShaderStorageBlockBinding()
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no
buffer object is bound
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for
ARB_program_interface_query
main/tests: add ARB_shader_storage_buffer_object tokens to
enum_strings
glapi: add ARB_shader_storage_block_buffer_object
mesa: Add getters for the GL_ARB_shader_storage_buffer_object max
constants
mesa: enable ARB_shader_storage_buffer_object extension for GLES 3.1
i965: Enable ARB_shader_storage_buffer_object extension for gen7+
docs/GL3.txt | 4 +-
src/glsl/ast.h | 11 +
src/glsl/ast_array_index.cpp | 3 +-
src/glsl/ast_function.cpp | 50 +-
src/glsl/ast_to_hir.cpp | 323 ++++++++++-
src/glsl/ast_type.cpp | 1 +
src/glsl/builtin_functions.cpp | 215 +++++++-
src/glsl/builtin_types.cpp | 3 +-
src/glsl/glsl_lexer.ll | 10 +-
src/glsl/glsl_parser.yy | 77 +++
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 +-
src/glsl/glsl_types.cpp | 205 +++++--
src/glsl/glsl_types.h | 49 +-
src/glsl/ir.cpp | 10 +
src/glsl/ir.h | 35 +-
src/glsl/ir_uniform.h | 5 +
src/glsl/ir_validate.cpp | 13 +
src/glsl/link_uniform_block_active_visitor.cpp | 23 +
src/glsl/link_uniform_blocks.cpp | 32 +-
src/glsl/link_uniforms.cpp | 40 +-
src/glsl/linker.cpp | 174 ++++--
src/glsl/linker.h | 1 +
src/glsl/lower_ubo_reference.cpp | 388 ++++++++++++-
src/glsl/nir/glsl_to_nir.cpp | 171 +++++-
src/glsl/nir/nir_intrinsics.h | 35 +-
src/glsl/nir/nir_lower_phis_to_scalar.c | 2 +
.../glapi/gen/ARB_shader_storage_buffer_object.xml | 36 ++
src/mapi/glapi/gen/GL4x.xml | 18 +-
src/mapi/glapi/gen/Makefile.am | 1 +
src/mapi/glapi/gen/gl_API.xml | 6 +-
src/mapi/glapi/gen/static_data.py | 1 +
src/mesa/drivers/dri/i965/Makefile.sources | 3 +
src/mesa/drivers/dri/i965/brw_context.c | 14 +
src/mesa/drivers/dri/i965/brw_context.h | 6 +
src/mesa/drivers/dri/i965/brw_defines.h | 4 +
src/mesa/drivers/dri/i965/brw_fs.cpp | 1 +
src/mesa/drivers/dri/i965/brw_fs.h | 5 +
.../dri/i965/brw_fs_channel_expressions.cpp | 2 +
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 47 ++
src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 259 +++++++++
.../drivers/dri/i965/brw_fs_vector_splitting.cpp | 1 +
src/mesa/drivers/dri/i965/brw_shader.cpp | 6 +
src/mesa/drivers/dri/i965/brw_state_upload.c | 1 +
src/mesa/drivers/dri/i965/brw_vec4.cpp | 1 +
src/mesa/drivers/dri/i965/brw_vec4.h | 10 +
src/mesa/drivers/dri/i965/brw_vec4_builder.h | 602 +++++++++++++++++++++
src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 35 ++
.../drivers/dri/i965/brw_vec4_surface_builder.cpp | 332 ++++++++++++
.../drivers/dri/i965/brw_vec4_surface_builder.h | 69 +++
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 391 ++++++++++++-
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 70 ++-
src/mesa/drivers/dri/i965/intel_buffer_objects.c | 2 +
src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
src/mesa/main/get.c | 44 +-
src/mesa/main/get_hash_params.py | 16 +
src/mesa/main/mtypes.h | 3 +-
src/mesa/main/program_resource.c | 7 +-
src/mesa/main/shader_query.cpp | 269 ++++++++-
src/mesa/main/tests/enum_strings.cpp | 15 +
src/mesa/main/uniforms.c | 52 ++
src/mesa/main/uniforms.h | 4 +
src/mesa/program/ir_to_mesa.cpp | 2 +
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 +
64 files changed, 4009 insertions(+), 215 deletions(-)
create mode 100644 src/mapi/glapi/gen/ARB_shader_storage_buffer_object.xml
create mode 100644 src/mesa/drivers/dri/i965/brw_vec4_builder.h
create mode 100644 src/mesa/drivers/dri/i965/brw_vec4_surface_builder.cpp
create mode 100644 src/mesa/drivers/dri/i965/brw_vec4_surface_builder.h
--
1.9.1
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