[Mesa-dev] [PATCH v4 (part2) 54/59] mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants

Tapani Pälli tapani.palli at intel.com
Wed Aug 5 21:46:35 PDT 2015


Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 08/05/2015 11:30 AM, Iago Toral Quiroga wrote:
> From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
>
> v2:
> - Add tessellation shader constants support
>
> v3:
> - Add GLES 3.1 support.
>
> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
> ---
>   src/mesa/main/get.c              |  7 +++++++
>   src/mesa/main/get_hash_params.py | 16 ++++++++++++++++
>   2 files changed, 23 insertions(+)
>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index b89c49f..653306c 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -403,6 +403,12 @@ static const int extra_ARB_explicit_uniform_location_es31[] = {
>      EXTRA_END
>   };
>   
> +static const int extra_ARB_shader_storage_buffer_object_es31[] = {
> +   EXT(ARB_shader_storage_buffer_object),
> +   EXTRA_API_ES31,
> +   EXTRA_END
> +};
> +
>   EXTRA_EXT(ARB_texture_cube_map);
>   EXTRA_EXT(EXT_texture_array);
>   EXTRA_EXT(NV_fog_distance);
> @@ -451,6 +457,7 @@ EXTRA_EXT(EXT_polygon_offset_clamp);
>   EXTRA_EXT(ARB_framebuffer_no_attachments);
>   EXTRA_EXT(ARB_tessellation_shader);
>   EXTRA_EXT(ARB_shader_subroutine);
> +EXTRA_EXT(ARB_shader_storage_buffer_object);
>   
>   static const int
>   extra_ARB_color_buffer_float_or_glcore[] = {
> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
> index 7dc92f1..3fcf29e 100644
> --- a/src/mesa/main/get_hash_params.py
> +++ b/src/mesa/main/get_hash_params.py
> @@ -399,6 +399,16 @@ descriptor=[
>     [ "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), extra_EXT_transform_feedback" ],
>     [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_EXT_transform_feedback" ],
>     [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), extra_EXT_transform_feedback" ],
> +
> +  # GL_ARB_shader_storage_buffer_object / GLES 3.1
> +  [ "MAX_VERTEX_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.MaxCombinedShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "MAX_SHADER_STORAGE_BLOCK_SIZE", "CONTEXT_INT(Const.MaxShaderStorageBlockSize), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.ShaderStorageBufferOffsetAlignment), extra_ARB_shader_storage_buffer_object_es31" ],
> +  [ "SHADER_STORAGE_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_storage_buffer_object_es31" ],
>   ]},
>   
>   { "apis": ["GLES", "GLES2"], "params": [
> @@ -818,6 +828,12 @@ descriptor=[
>   
>   # GL_EXT_polygon_offset_clamp
>     [ "POLYGON_OFFSET_CLAMP_EXT", "CONTEXT_FLOAT(Polygon.OffsetClamp), extra_EXT_polygon_offset_clamp" ],
> +
> +# GL_ARB_shader_storage_buffer_object
> +  [ "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
> +  [ "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
> +  [ "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
> +  [ "MAX_SHADER_STORAGE_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxShaderStorageBufferBindings), extra_ARB_shader_storage_buffer_object" ],
>   ]},
>   
>   # Enums restricted to OpenGL Core profile



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