[Mesa-dev] [PATCHv2 08/14] i965: Define and initialize image parameter structure.
Pohjolainen, Topi
topi.pohjolainen at intel.com
Thu Aug 6 03:08:41 PDT 2015
On Wed, Aug 05, 2015 at 12:11:02PM +0300, Pohjolainen, Topi wrote:
> On Mon, Jul 20, 2015 at 07:17:48PM +0300, Francisco Jerez wrote:
> > This will be used to pass image meta-data to the shader when we cannot
> > use typed surface reads and writes. All entries except surface_idx
> > and size are otherwise unused and will get eliminated by the uniform
> > packing pass. size will be used for bounds checking with some image
> > formats and will be useful for ARB_shader_image_size too. surface_idx
> > is always used.
> >
> > v2: Add CS support. Move the image_params array back to
> > brw_stage_prog_data.
> > ---
> > I'm resending this (and also patches 9 and 10) because I had to make
> > some rather intrusive changes during one of my last rebases -- The
> > image_param array is now part of brw_stage_prog_data again instead of
> > brw_stage_state (ironically as it was in my very first submission of
> > these patches) because the compiler no longer has access to
> > brw_stage_state since the brw_context pointer was removed from the
> > visitors.
> >
> > src/mesa/drivers/dri/i965/brw_context.h | 54 ++++++++++++++++
> > src/mesa/drivers/dri/i965/brw_cs.cpp | 3 +
> > src/mesa/drivers/dri/i965/brw_gs.c | 3 +
> > src/mesa/drivers/dri/i965/brw_vs.c | 5 +-
> > src/mesa/drivers/dri/i965/brw_wm.c | 4 ++
> > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 82 ++++++++++++++++++++++++
> > 6 files changed, 150 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> > index e16ad10..9ebad5b 100644
> > --- a/src/mesa/drivers/dri/i965/brw_context.h
> > +++ b/src/mesa/drivers/dri/i965/brw_context.h
> > @@ -361,6 +361,7 @@ struct brw_stage_prog_data {
> >
> > GLuint nr_params; /**< number of float params/constants */
> > GLuint nr_pull_params;
> > + unsigned nr_image_params;
> >
> > unsigned curb_read_length;
> > unsigned total_scratch;
> > @@ -381,6 +382,59 @@ struct brw_stage_prog_data {
> > */
> > const gl_constant_value **param;
> > const gl_constant_value **pull_param;
> > +
> > + /**
> > + * Image metadata passed to the shader as uniforms. This is deliberately
> > + * ignored by brw_stage_prog_data_compare() because its contents don't have
> > + * any influence on program compilation.
> > + */
> > + struct brw_image_param *image_param;
> > +};
> > +
> > +/*
> > + * Image metadata structure as laid out in the shader parameter
> > + * buffer. Entries have to be 16B-aligned for the vec4 back-end to be
> > + * able to use them. That's okay because the padding and any unused
> > + * entries [most of them except when we're doing untyped surface
> > + * access] will be removed by the uniform packing pass.
> > + */
> > +#define BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET 0
> > +#define BRW_IMAGE_PARAM_OFFSET_OFFSET 4
> > +#define BRW_IMAGE_PARAM_SIZE_OFFSET 8
> > +#define BRW_IMAGE_PARAM_STRIDE_OFFSET 12
> > +#define BRW_IMAGE_PARAM_TILING_OFFSET 16
> > +#define BRW_IMAGE_PARAM_SWIZZLING_OFFSET 20
> > +#define BRW_IMAGE_PARAM_SIZE 24
> > +
> > +struct brw_image_param {
> > + /** Surface binding table index. */
> > + uint32_t surface_idx;
> > +
> > + /** Surface X, Y and Z dimensions. */
> > + uint32_t size[3];
>
> Like I mentioned in one of the subsequent patches, it would clearer if
> "size" would follow "offset". That way it matches the order of
> BRW_IMAGE_PARAM_*_OFFSET defines and later on the layout in the uniform
> buffer object.
>
> > +
> > + /** Offset applied to the X and Y surface coordinates. */
> > + uint32_t offset[2];
> > +
> > + /** X-stride in bytes, Y-stride in bytes, horizontal slice stride in
> > + * pixels, vertical slice stride in pixels.
> > + */
> > + uint32_t stride[4];
> > +
> > + /** Log2 of the tiling modulus in the X, Y and Z dimension. */
> > + uint32_t tiling[3];
> > +
> > + /**
> > + * Right shift to apply for bit 6 address swizzling. Two different
> > + * swizzles can be specified and will be applied one after the other. The
> > + * resulting address will be:
> > + *
> > + * addr' = addr ^ ((1 << 6) & ((addr >> swizzling[0]) ^
> > + * (addr >> swizzling[1])))
> > + *
> > + * Use \c 0xff if any of the swizzles is not required.
> > + */
> > + uint32_t swizzling[2];
> > };
> >
> > /* Data about a particular attempt to compile a program. Note that
> > diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp b/src/mesa/drivers/dri/i965/brw_cs.cpp
> > index d61bba0..144aa27 100644
> > --- a/src/mesa/drivers/dri/i965/brw_cs.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_cs.cpp
> > @@ -190,7 +190,10 @@ brw_codegen_cs_prog(struct brw_context *brw,
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > prog_data.base.pull_param =
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > + prog_data.base.image_param =
> > + rzalloc_array(NULL, struct brw_image_param, cs->NumImages);
> > prog_data.base.nr_params = param_count;
> > + prog_data.base.nr_image_params = cs->NumImages;
> >
> > program = brw_cs_emit(brw, mem_ctx, key, &prog_data,
> > &cp->program, prog, &program_size);
> > diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
> > index 9c59c8a..d1a955a 100644
> > --- a/src/mesa/drivers/dri/i965/brw_gs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_gs.c
> > @@ -69,7 +69,10 @@ brw_codegen_gs_prog(struct brw_context *brw,
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > c.prog_data.base.base.pull_param =
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > + c.prog_data.base.base.image_param =
> > + rzalloc_array(NULL, struct brw_image_param, gs->NumImages);
> > c.prog_data.base.base.nr_params = param_count;
> > + c.prog_data.base.base.nr_image_params = gs->NumImages;
> >
> > if (brw->gen >= 7) {
> > if (gp->program.OutputType == GL_POINTS) {
> > diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
> > index 2b9b005..20bc7a9 100644
> > --- a/src/mesa/drivers/dri/i965/brw_vs.c
> > +++ b/src/mesa/drivers/dri/i965/brw_vs.c
> > @@ -122,7 +122,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
> > * conservative here.
> > */
> > param_count = vs->num_uniform_components * 4;
> > -
> > + stage_prog_data->nr_image_params = vs->NumImages;
> > } else {
> > param_count = vp->program.Base.Parameters->NumParameters * 4;
> > }
> > @@ -135,6 +135,9 @@ brw_codegen_vs_prog(struct brw_context *brw,
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > stage_prog_data->pull_param =
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > + stage_prog_data->image_param =
> > + rzalloc_array(NULL, struct brw_image_param,
> > + stage_prog_data->nr_image_params);
> > stage_prog_data->nr_params = param_count;
> >
> > GLbitfield64 outputs_written = vp->program.Base.OutputsWritten;
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
> > index b590b17..e0e0bb7 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm.c
> > @@ -196,6 +196,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
> > int param_count;
> > if (fs) {
> > param_count = fs->num_uniform_components;
> > + prog_data.base.nr_image_params = fs->NumImages;
> > } else {
> > param_count = fp->program.Base.Parameters->NumParameters * 4;
> > }
> > @@ -205,6 +206,9 @@ brw_codegen_wm_prog(struct brw_context *brw,
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > prog_data.base.pull_param =
> > rzalloc_array(NULL, const gl_constant_value *, param_count);
> > + prog_data.base.image_param =
> > + rzalloc_array(NULL, struct brw_image_param,
> > + prog_data.base.nr_image_params);
> > prog_data.base.nr_params = param_count;
> >
> > prog_data.barycentric_interp_modes =
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > index 33e045f..cc09c04 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > @@ -1045,6 +1045,83 @@ get_image_format(struct brw_context *brw, mesa_format format, GLenum access)
> > }
> >
> > static void
> > +update_default_image_param(struct brw_context *brw,
> > + struct gl_image_unit *u,
> > + unsigned surface_idx,
> > + struct brw_image_param *param)
> > +{
> > + memset(param, 0, sizeof(*param));
> > + param->surface_idx = surface_idx;
> > + param->swizzling[0] = 0xff;
> > + param->swizzling[1] = 0xff;
> > +}
> > +
> > +static void
> > +update_buffer_image_param(struct brw_context *brw,
> > + struct gl_image_unit *u,
> > + unsigned surface_idx,
> > + struct brw_image_param *param)
> > +{
> > + struct gl_buffer_object *obj = u->TexObj->BufferObject;
> > +
> > + update_default_image_param(brw, u, surface_idx, param);
> > +
> > + param->size[0] = obj->Size / _mesa_get_format_bytes(u->_ActualFormat);
> > + param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat);
> > +}
> > +
> > +static void
> > +update_texture_image_param(struct brw_context *brw,
> > + struct gl_image_unit *u,
> > + unsigned surface_idx,
> > + struct brw_image_param *param)
> > +{
> > + struct intel_mipmap_tree *mt = intel_texture_object(u->TexObj)->mt;
> > +
> > + update_default_image_param(brw, u, surface_idx, param);
> > +
> > + param->size[0] = minify(mt->logical_width0, u->Level);
> > + param->size[1] = minify(mt->logical_height0, u->Level);
> > + param->size[2] = (!u->Layered ? 1 :
> > + u->TexObj->Target == GL_TEXTURE_CUBE_MAP ? 6 :
> > + u->TexObj->Target == GL_TEXTURE_3D ?
> > + minify(mt->logical_depth0, u->Level) :
> > + mt->logical_depth0);
> > +
> > + intel_miptree_get_image_offset(mt, u->Level, u->Layer,
> > + ¶m->offset[0],
> > + ¶m->offset[1]);
> > +
> > + param->stride[0] = mt->cpp;
> > + param->stride[1] = mt->pitch / mt->cpp;
> > + param->stride[2] =
> > + brw_miptree_get_horizontal_slice_pitch(brw, mt, u->Level);
> > + param->stride[3] =
> > + brw_miptree_get_vertical_slice_pitch(brw, mt, u->Level);
> > +
> > + if (mt->tiling == I915_TILING_X) {
> > + param->tiling[0] = ffs(512 / mt->cpp) - 1;
> > + param->tiling[1] = 3;
>
> Would it be clearer to use ffs(8) - 1 here also? Or add a comment
>
> param->tiling[1] = 3; /* log2(8) */
>
> And the same further down for the vertical Y-tiling dimension.
>
> > +
> > + if (brw->has_swizzling) {
> > + param->swizzling[0] = 3;
> > + param->swizzling[1] = 4;
> > + }
> > + } else if (mt->tiling == I915_TILING_Y) {
> > + param->tiling[0] = ffs(16 / mt->cpp) - 1;
>
> Above you use the full tile width of 512 (in bytes) for X-tile, but here
> only 16 for Y-tile instead of the 128. I don't really understand this.
>
> > + param->tiling[1] = 5;
> > +
> > + if (brw->has_swizzling)
> > + param->swizzling[0] = 3;
> > + }
> > +
> > + if (u->TexObj->Target == GL_TEXTURE_3D)
> > + param->tiling[2] = u->Level;
> > + else
> > + param->tiling[2] = 0;
>
> Here you set the value directly to the z-dimension but in the documentation
> claims that all three tiling values are log2.
And looking further emit_address_calculation() I now understand the
documentation - this is log2 of the number of slices in particular level.
This patch is:
Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
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