[Mesa-dev] [PATCH v2] gles/es3.1: Implement glMemoryBarrierByRegion
Ilia Mirkin
imirkin at alum.mit.edu
Fri Aug 7 12:55:44 PDT 2015
On Fri, Aug 7, 2015 at 2:18 PM, Matt Turner <mattst88 at gmail.com> wrote:
> On Tue, Aug 4, 2015 at 1:22 AM, Marta Lofstedt
> <marta.lofstedt at linux.intel.com> wrote:
>> From: Marta Lofstedt <marta.lofstedt at intel.com>
>>
>> Signed-off-by: Marta Lofstedt <marta.lofstedt at intel.com>
>> ---
>> src/mapi/glapi/gen/gl_API.xml | 4 ++++
>> src/mesa/main/shaderimage.c | 40 +++++++++++++++++++++++++++++++++
>> src/mesa/main/shaderimage.h | 3 +++
>> src/mesa/main/tests/dispatch_sanity.cpp | 3 +--
>> 4 files changed, 48 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
>> index 658efa4..3db4349 100644
>> --- a/src/mapi/glapi/gen/gl_API.xml
>> +++ b/src/mapi/glapi/gen/gl_API.xml
>> @@ -2966,6 +2966,10 @@
>> <param name="height" type="GLsizei"/>
>> <glx rop="191"/>
>> </function>
>> +
>> + <function name="MemoryBarrierByRegion" es2="3.1">
>> + <param name="barriers" type="GLbitfield"/>
>> + </function>
>> </category>
>>
>> <category name="1.1">
>> diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
>> index a348cdb..7337f22 100644
>> --- a/src/mesa/main/shaderimage.c
>> +++ b/src/mesa/main/shaderimage.c
>> @@ -653,3 +653,43 @@ _mesa_MemoryBarrier(GLbitfield barriers)
>> if (ctx->Driver.MemoryBarrier)
>> ctx->Driver.MemoryBarrier(ctx, barriers);
>> }
>> +
>> +void GLAPIENTRY
>> +_mesa_MemoryBarrierByRegion(GLbitfield barriers)
>> +{
>> + GET_CURRENT_CONTEXT(ctx);
>> +
>> + GLbitfield all_allowed_bits = GL_ATOMIC_COUNTER_BARRIER_BIT |
>> + GL_FRAMEBUFFER_BARRIER_BIT |
>> + GL_SHADER_IMAGE_ACCESS_BARRIER_BIT |
>> + GL_SHADER_STORAGE_BARRIER_BIT |
>> + GL_TEXTURE_FETCH_BARRIER_BIT |
>> + GL_UNIFORM_BARRIER_BIT;
>> +
>> + if (ctx->Driver.MemoryBarrier) {
>> + /* From section 7.11.2 of the OpenGL ES 3.1 specification:
>> + *
>> + * "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
>> + * synchronized relative to all these barrier bits, but not to other
>> + * barrier bits specific to MemoryBarrier."
>> + *
>> + * That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
>> + * barriers allowed by glMemoryBarrierByRegion should be activated."
>> + */
>> + if (barriers == GL_ALL_BARRIER_BITS)
>> + return ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
>> +
>> + /* From section 7.11.2 of the OpenGL ES 3.1 specification:
>> + *
>> + * "An INVALID_VALUE error is generated if barriers is not the special
>> + * value ALL_BARRIER_BITS, and has any bits set other than those
>> + * described above."
>> + */
>> + if ((barriers & ~all_allowed_bits) != 0) {
>> + _mesa_error(ctx, GL_INVALID_VALUE,
>> + "glMemoryBarrierByRegion(unsupported barrier bit");
>> + }
>> +
>> + ctx->Driver.MemoryBarrier(ctx, barriers);
>> + }
>
> Would probably be nice to put an unreachable("not implemented") as an
> else case for future implementors.
>
> Reviewed-by: Matt Turner <mattst88 at gmail.com>
I wonder if this shouldn't just be
if (!ctx->Driver.MemoryBarrier)
INVALID_OPERATION
But this is largely hypothetical... I'm not too worried about it.
>
> Thanks!
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