[Mesa-dev] [PATCH 2/2] egl/scons: Fix every platform getting dri and haiku added e7e29189

Alexander von Gluck IV kallisti5 at unixzen.com
Fri Aug 7 12:56:56 PDT 2015


On 2015-08-07 14:49, Emil Velikov wrote:
> Ouch seems like a git rebase slip, as I was nuking the final dri scons
> target around the same time.
> 
> On 07/08/15 19:19, Alexander von Gluck IV wrote:> ---
>>  src/egl/SConscript | 17 ++++++++++-------
>>  1 file changed, 10 insertions(+), 7 deletions(-)
>> 
>> diff --git a/src/egl/SConscript b/src/egl/SConscript
>> index 1b2a427..00761e8 100644
>> --- a/src/egl/SConscript
>> +++ b/src/egl/SConscript
>> @@ -15,14 +15,17 @@ env.Append(CPPPATH = [
>> 
>>  # parse Makefile.sources
>>  egl_sources = env.ParseSourceList('Makefile.sources', 
>> 'LIBEGL_C_FILES')
>> -egl_sources.append(env.ParseSourceList('Makefile.sources', 
>> 'dri2_backend_core_FILES'))
>> 
> As this Sconscript is included only for haiku (see src/SConscript) we
> can remove only the above line, and keep everything else intact. The
> commit message could use an update though.
> 
> To keep make things easier would be better to use this as 1/2 of the 
> series.
> 
> Sorry for breaking things. I tried really hard to avoid that but I 
> seems
> to have missed a line.
> 
> With the above suggestions
> Reviewed-by: Emil Velikov <emil.l.velikov at gmail.com>

ah.. I pushed 1/2 up as-is after Matt's ack before your review.

Are we sure we want to completely drop support for scons building EGL
on all platforms except Haiku?

I do plan on fixing Mesa's autotools build under Haiku... but every
time I start in I get a pretty bad headache on how messy autotools is.
(scons has spoiled me :-) )

  -- Alex


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