[Mesa-dev] [PATCH 0/4] OpenGL ES 3.1 texture storage changes

Tapani Pälli tapani.palli at intel.com
Mon Aug 10 01:06:35 PDT 2015


Hello;

Here's bunch of changes to texture storage. I have a branch to enable
GL_OES_texture_storage_multisample_2d_array and I extracted changes not
directly related to extension itself and I see generic to OpenGL ES 3.1.
Hopefully I haven't overlapped too much with your work here Marta,
sorry if I did!

Thanks;

Tapani Pälli (4):
  mesa: expose dimension check for glTex*Storage functions
  mesa: validate size parameters for glTexStorage*Multisample
  mesa: set correct error for non-renderable multisample textures
  mesa: allow multisampled integer texture formats for ES 3.1

 src/mesa/main/multisample.c |  6 ++++--
 src/mesa/main/teximage.c    | 43 ++++++++++++++++++++++++++++++++++++++++---
 src/mesa/main/texstorage.c  | 22 +++++++++++++++++++++-
 src/mesa/main/texstorage.h  |  3 +++
 4 files changed, 68 insertions(+), 6 deletions(-)

-- 
2.1.0



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