[Mesa-dev] [PATCH 0/4] OpenGL ES 3.1 texture storage changes
Tapani Pälli
tapani.palli at intel.com
Mon Aug 10 01:06:35 PDT 2015
Hello;
Here's bunch of changes to texture storage. I have a branch to enable
GL_OES_texture_storage_multisample_2d_array and I extracted changes not
directly related to extension itself and I see generic to OpenGL ES 3.1.
Hopefully I haven't overlapped too much with your work here Marta,
sorry if I did!
Thanks;
Tapani Pälli (4):
mesa: expose dimension check for glTex*Storage functions
mesa: validate size parameters for glTexStorage*Multisample
mesa: set correct error for non-renderable multisample textures
mesa: allow multisampled integer texture formats for ES 3.1
src/mesa/main/multisample.c | 6 ++++--
src/mesa/main/teximage.c | 43 ++++++++++++++++++++++++++++++++++++++++---
src/mesa/main/texstorage.c | 22 +++++++++++++++++++++-
src/mesa/main/texstorage.h | 3 +++
4 files changed, 68 insertions(+), 6 deletions(-)
--
2.1.0
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