[Mesa-dev] [PATCH v2] glsl/es3.1: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Timothy Arceri
t_arceri at yahoo.com.au
Mon Aug 10 05:19:33 PDT 2015
On Mon, 2015-08-10 at 13:04 +0200, Marta Lofstedt wrote:
> From: Marta Lofstedt <marta.lofstedt at intel.com>
>
> GL_ARB_compute_shader is limited for GLSL version 430.
> This enables for GLSL ES version 310.
>
> V2: Updated error string to also include GLSL 3.10
>
> Signed-off-by: Marta Lofstedt <marta.lofstedt at linux.intel.com>
> ---
> src/glsl/glsl_parser.yy | 5 ++---
> src/glsl/glsl_parser_extras.h | 5 +++++
> 2 files changed, 7 insertions(+), 3 deletions(-)
>
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index 2b0c8bd..2abdab4 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -1519,11 +1519,10 @@ layout_qualifier_id:
> "invalid %s of %d specified",
> local_size_qualifiers[i], $3);
> YYERROR;
> - } else if (!state->is_version(430, 0) &&
> - !state->ARB_compute_shader_enable) {
> + } else if (!state->has_compute_shader_()) {
> _mesa_glsl_error(& @3, state,
> "%s qualifier requires GLSL 4.30 or "
> - "ARB_compute_shader",
> + "GLSL ES 3.10 or ARB_compute_shader",
You have tabs in the above line.
Also see the AoA example for a way to make the message a little nicer:
http://lists.freedesktop.org/archives/mesa-dev/2015-July/090104.html
> local_size_qualifiers[i]);
> YYERROR;
> } else {
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index eb325f0..57a7555 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -236,6 +236,11 @@ struct _mesa_glsl_parse_state {
> return ARB_shading_language_420pack_enable || is_version(420, 0);
> }
>
> + bool has_compute_shader() const
> + {
> + return ARB_compute_shader_enable || is_version(430, 310);
> + }
> +
> void process_version_directive(YYLTYPE *locp, int version,
> const char *ident);
>
More information about the mesa-dev
mailing list