[Mesa-dev] [PATCH v2] mesa/formats: don't byteswap when building array formats
Jason Ekstrand
jason at jlekstrand.net
Wed Aug 12 08:30:49 PDT 2015
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
On Wed, Aug 12, 2015 at 8:22 AM, Oded Gabbay <oded.gabbay at gmail.com> wrote:
> Because we build here an array format, we don't need to swap the
> bytes for big endian.
> If it isn't an array format, the bytes will be swapped in
> _mesa_format_convert.
>
> v2: remove temp variable
>
> Signed-off-by: Oded Gabbay <oded.gabbay at gmail.com>
> Cc: Jason Ekstrand <jason.ekstrand at intel.com>
> Cc: Iago Toral <itoral at igalia.com>
> Cc: "10.5 10.6" <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/main/glformats.c | 14 +++-----------
> 1 file changed, 3 insertions(+), 11 deletions(-)
>
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index c3fd734..3eb66da 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -2649,8 +2649,6 @@ get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
> uint32_t
> _mesa_format_from_format_and_type(GLenum format, GLenum type)
> {
> - mesa_array_format array_format;
> -
> bool is_array_format = true;
> uint8_t swizzle[4];
> bool normalized = false, is_float = false, is_signed = false;
> @@ -2706,15 +2704,9 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
> normalized = !_mesa_is_enum_format_integer(format);
> num_channels = _mesa_components_in_format(format);
>
> - array_format =
> - MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
> - normalized, num_channels,
> - swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
> -
> - if (!_mesa_little_endian())
> - array_format = _mesa_array_format_flip_channels(array_format);
> -
> - return array_format;
> + return MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
> + normalized, num_channels,
> + swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
> }
>
> /* Otherwise this is not an array format, so return the mesa_format
> --
> 2.4.3
>
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