[Mesa-dev] [PATCH] i965/vec4/nir: Emit single MOV to generate a scalar constant.
Matt Turner
mattst88 at gmail.com
Wed Aug 12 13:58:42 PDT 2015
If an immediate is written to multiple channels, we can load it in a
single writemasked MOV.
total instructions in shared programs: 6285144 -> 6261991 (-0.37%)
instructions in affected programs: 718991 -> 695838 (-3.22%)
helped: 5762
---
The shader-db numbers are from a tree with the scalar_vs fixup.
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 21 ++++++++++++++++++---
1 file changed, 18 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 923e2d3..632e409 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -458,13 +458,28 @@ vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr)
dst_reg reg = dst_reg(GRF, alloc.allocate(1));
reg.type = BRW_REGISTER_TYPE_F;
+ unsigned remaining = brw_writemask_for_size(instr->def.num_components);
+
/* @FIXME: consider emitting vector operations to save some MOVs in
* cases where the components are representable in 8 bits.
- * By now, we emit a MOV for each component.
+ * For now, we emit a MOV for each distinct value.
*/
- for (unsigned i = 0; i < instr->def.num_components; ++i) {
- reg.writemask = 1 << i;
+ for (unsigned i = 0; i < instr->def.num_components; i++) {
+ unsigned writemask = 1 << i;
+
+ if ((remaining & writemask) == 0)
+ continue;
+
+ for (unsigned j = i; j < instr->def.num_components; j++) {
+ if (instr->value.u[i] == instr->value.u[j]) {
+ writemask |= 1 << j;
+ }
+ }
+
+ reg.writemask = writemask;
emit(MOV(reg, src_reg(instr->value.f[i])));
+
+ remaining &= ~writemask;
}
/* Set final writemask */
--
2.4.6
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