[Mesa-dev] [PATCH v2 3/3] mesa: set correct error for non-renderable multisample textures
Tapani Pälli
tapani.palli at intel.com
Wed Aug 12 23:30:35 PDT 2015
v2: same common error on gles31 and desktop OpenGL
(spotted by Erik Faye-Lund)
Signed-off-by: Marta Lofstedt <marta.lofstedt at linux.intel.com>
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
src/mesa/main/teximage.c | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index add7438..422c148 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5639,9 +5639,16 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
}
if (!is_renderable_texture_format(ctx, internalformat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(internalformat=%s)",
- func, _mesa_enum_to_string(internalformat));
+ /* Page 172 of OpenGL ES 3.1 spec says:
+ * "An INVALID_ENUM error is generated if sizedinternalformat is not
+ * color-renderable, depth-renderable, or stencil-renderable (as
+ * defined in section 9.4).
+ *
+ * (Same error is also defined for desktop OpenGL for multisample
+ * teximage/texstorage functions.)
+ */
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalformat=%s)", func,
+ _mesa_enum_to_string(internalformat));
return;
}
--
2.1.0
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